Ravenfield

Ravenfield

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Weighted Ragdolls
   
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Content Type: Mutators
标签: Modded Content
文件大小
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更新日期
411.173 KB
9 月 21 日 上午 5:04
10 月 11 日 上午 4:10
4 项改动说明 ( 查看 )

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Weighted Ragdolls

在 Panchuet 的 1 个合集中
QOL and Realism Mutators
51 件物品
描述
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Update Log + The force is now applied only upon an actor's death. This prevents issues where live bots get stuck.
Mod Overview
When a bot is killed, its body will immediately feel the effect of gravity, causing it to fall more realistically and "flop" with a satisfying weight. The mod is configurable, allowing you to increase or decrease the weight multiplier to your liking. Compatible with all other ragdoll mods.
38 条留言
nongboii 12 月 11 日 下午 1:07 
i noticed that this paired with the Perma Corpses mod creates some really weird geometric abominations from the corpses of dead soldiers (I have a screenshot on my profile)
melone 12 月 2 日 下午 1:11 
will it still fly so absurtly high when shot in slowmo or killed by grenades?
!? 11 月 18 日 上午 6:48 
good stuff
clkerrx 11 月 3 日 下午 12:34 
HOPEFULLY THIS GIVES ME NORMAL RAGDOLLS
clkerrx 11 月 3 日 下午 12:34 
FINALLY WEIGHTED RAGDOLLS IVE BEEN WAITING FOR THIS. THE RED [redacted] KEEP GETTING SENT TO THE BACKROOM
Panchuet  [作者] 10 月 11 日 上午 4:14 
the new update should stop live bots from getting stuck, since it now only affects dead bodies. tbh i haven’t experienced the issue myself, but just keep in mind that high weight multipliers or using slow motion may be messing with the physics
你并不孤独 10 月 8 日 上午 6:22 
There are still some issues with the mod. Even when using the default value of 2.0, dead bodies can still be seen flying up or getting stuck underground.
Yatta - Albino 9 月 28 日 下午 2:34 
Didn't tweak the multiplier.
Im playing on my own map which is pretty performance heavy with pathing, so the fps is a bit lower + I play with an AH6 copter that attacks from above, so those are probably aggravating factors.
Panchuet  [作者] 9 月 28 日 上午 7:55 
@Yatta - Albino
what multiplier are you using? i genuinely have never had it happen to me