Space Engineers

Space Engineers

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AutomatedFarmingMod
   
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Type: Mod
Mod category: Block, Production
Taggar: NoScripts
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2.745 MB
19 sep @ 7:42
29 sep @ 15:40
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AutomatedFarmingMod

Beskrivning
Automated Farming Module Mod for Space Engineers

NOTE: For a more immersive experience with farming Planting Automation

This mod adds a new production block called the "Automated Farming Module" which allows you to automatically produce food items from seeds without needing to plant them manually in farm plots.

This mod adds 3 new production blocks which allow you to automatically produce food items from seeds without the need of manual planting in farm plots.

The First stage new block type is AutomatedFarmingModule - utilizes the farm plot model
The Second stage new block type is AutomatedFarmingModule Alpha - utilizes the food processor model
The Third stage new block type is AutomatedFarmingModule Beta - utilizes the irrigation system model, used this since this block is no longer required when using this mod.

UPDATED 9/23/25 - BALANCE UPDATE & EXPANSION
Balancing of the cost to build the automated farm blocks has been adjusted, rather than make the farm plot more expensive to build I have done the following to add balance to this automation:

Our automated farm plot block has NOT had building cost adjusted, rather I made the assembly speed of this block cut by 50%. So it will actually take twice as long to plant using our automated block than the farm plot block.

I also added 2 more versions of the automated planting block to create a progression line of building, these blocks require more advanced components to construct and also their operational requirements have changed.

Automated Alpha block produces just as fast as the vanilla farm plot block, but the operational power consumption is half that of the auto farm block.

The Automated Beta block produces at twice the speed as a farm plot but requires 3 times the operation power, this is also very expensive to build, requiring gravity components in the construction process.

Operation Stats

AutomatedFarmingModule -
<AssemblySpeed>0.5</AssemblySpeed>
<StandbyPowerConsumption>0.02</StandbyPowerConsumption>
<OperationalPowerConsumption>1.0</OperationalPowerConsumption>


AutomatedFarmingModule Alpha -
<AssemblySpeed>1.0</AssemblySpeed>
<StandbyPowerConsumption>0.02</StandbyPowerConsumption>
<OperationalPowerConsumption>0.5</OperationalPowerConsumption>

AutomatedFarmingModule Beta -
<AssemblySpeed>2.0</AssemblySpeed>
<StandbyPowerConsumption>0.06</StandbyPowerConsumption>
<OperationalPowerConsumption>3.0</OperationalPowerConsumption>


NOTE: I chose not to get rid of the automated farm plot block as to avoid players using this mod from losing their built automated farms. I dont plan to remove this block at all, later updates will hopefully expand the animation stages for this block. PLEASE report any lose of blocks when updating this mod as it is not supposed to remove any blocks already built

Features:
- New large block based on the Farm Plot design
- Four new crafting recipes for automated food production
- Uses ice as a water source for growing food
- Higher production yield than manual farming (3 items per seed)

Recipes:
1. Fruit Seeds + 480 Ice = 3 Fruit (60 minutes production time using auto farm plot block)
2. Vegetable Seeds + 700 Ice = 3 Vegetables (90 minutes production time using auto farm plot block)
3. Grain Seeds + 144 Ice = 3 Grain (20 minutes production time using auto farm plot block)
4. Mushroom Spores + 300 Ice = 3 Mushrooms (40 minutes production time using auto farm plot block)

Recipe 1 - Alpha Production block (30 minutes)
Recipe 2 - Alpha Production block (45 minutes)
Recipe 3 - Alpha Production block (10 minutes)
Recipe 4 - Alpha Production block (20 minutes)

Recipe 1 - Beta Production block (15 minutes)
Recipe 2 - Beta Production block (22.5 minutes)
Recipe 3 - Beta Production block (5 minutes)
Recipe 4 - Beta Production block (10 minutes)

How to use:
1. Place the Automated Farming Module on your station or ship
2. Supply it with seeds and ice through inventory or conveyor system
3. Select the recipe you want to produce
4. The block will automatically produce food items without manual intervention

Note: This mod requires the Apex Survival Kit DLC to function properly as it uses assets from that DLC.
65 kommentarer
==>KT<== JudgeKane 26 nov @ 23:40 
@Nicholiae Thanks for your work :-)
UnSayableStorm 26 nov @ 21:01 
This mod goes well with the Production Quota mod.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2304715504
UnSayableStorm 26 nov @ 20:14 
Thanks in advance... but dont forget to make some downtime for yourself over the break as well!
Nicholiae  [skapare] 26 nov @ 18:51 
I will be adding the support for the other mods everyone has suggested in the comments over the holiday break
Nicholiae  [skapare] 26 nov @ 18:50 
correct there is no animation behind the block now.
UnSayableStorm 26 nov @ 18:15 
is it correct, that i wont see the plants growing in the plots?
UnSayableStorm 26 nov @ 18:14 
So I believe i have this figured out, but i would like to add Potatoes and Coffee. The Coffee is engineered coffe mod, and the potatoes are the Potatoes VI-X mod.
==>KT<== JudgeKane 23 nov @ 11:03 
@hall_of_a_man Search for "farm" I don't think the G-Menu stuff is nailed down yet
Nicholiae  [skapare] 22 nov @ 16:24 
no DLCs needed. If it is loaded properly onto your save then you will find all the blocks this mod adds by searching "Auto"
hall_of_a_man 22 nov @ 7:48 
Do I need any DLC's cause After a week and even starting a new game I just can't seem to locate the blocks