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People might like to craft from your tree UI where all the relevant recipes are there instead of the vanilla UI. I personally don't use it so I don't care, though maybe some players who use Recipe Browser are used to the Craft panel and Craft Button who might prefer it.
I guess there's 2 versions that work best for this mod:
1) Do what Recipe Browser does in their Crafting tree menu where there is a button that let's you craft it once it's possible. However it doesn't support getting items from Magic Storage, meaning to craft you'll need to manually take out all ingredients from the storage.
2) Do what "Recipe Browser && Magic Storage" does and autofill the name in the crafting search for Magic Storage *only if it's crafting menu is open*. This has the opposite issue where items in the inventory isn't counted, but that seems like a Magic Storage issue and can be solved by the player Shift+Clicking the items into the storage.
Or you can combine both and have a button that by default does what Recipe Browser does with it's craft button (https://github.com/JavidPack/RecipeBrowser/blob/1.4/UIElements/UICraftButton.cs) but will also prefill the item name it in Magic Storage if the crafting menu is open.