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I’m happy to hear that you were able to resolve the issue, even though I’m still unclear about what exactly caused the problem.
Technically, it is possible to do this, but for me it is a very labor-intensive process, since it requires changing the texture, as well as creating 2 new textures for closed and open headlights. Since I am not an artist and cannot draw, unfortunately, at the moment I will not be able to add the classic headlight variant.
Perhaps in the future I will release an update for these wallpapers, but it is unlikely, as I am trying to focus more on creating new wallpapers. However, it is possible that I will create new wallpapers with Mazda and other cars that will already feature different headlights and possibly a different body style. I want to create various wallpapers rather than focus on just one. I apologize if I did not meet your expectations.
Hello, to be honest, this is the first time I’ve seen something like this, and I don’t know how to help you.
Most likely, you should contact the Wallpaper Engine developers or moderators.
You can try to write about your problem in the corresponding discussion:
https://psteamcommunity.yuanyoumao.com/app/431960/discussions/1/
When creating my wallpapers, I use the basic editor functions, so I can’t even imagine what might cause such a problem. But judging by your screenshot, you specifically have images in PNG format not displaying, as well as text elements.
(In my early works, I used textures in PNG format; now I use DXT5 textures for optimization.)
Also, please note that I create wallpapers for monitors with a resolution of 3840 x 2160 (4K). They should also work correctly on 1920 x 1080 (Full HD) monitors and others with an aspect ratio of 16:9.