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@Comrade I'll lower the enemy spawn frequencies a bit more. It could also be pure bad luck, sometimes mortar attacks can spawn 2 groups, and if it's timed with a regular group, well.. chaos.
@Legion i have been experiencing a bug when i jail the fugitive it says he was released do you have any idea why that would be?
Originally i had some sound mods on etc, but it was freezing, so i stripped the mods down to the minimum
Just ace and CBA_A3
Hasn't happenes for me yet, which mods are you loading?
Any known cause for this maybe?
Had the same problem, steam doesn't update the mission it seems, you need to find it, delete it manually and subscribe to it again. Or, just save yourself the workaround and just download it from the github and plop it where your missions from the editor are saved.
I had only tested it with VCOM myself, I'll look into what I can do for LAMBS, I believe I can certain cba settings off for the mission unless the client forcess the mission settings to be overwritten.
If you need any help porting it over just shoot me a friend request and I'd be glad to help. I'll update the github to the latest version tonight.
Also don't forget to check the Roadblock Essentials composition on my workshop. It had a composition with all thats needed to port the mission (except the scripts) and some explanations on what everything is.