STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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Better AI Doctrines - Awakening of the Rebellion
   
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9 月 12 日 上午 9:41
9 月 12 日 上午 9:58
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Better AI Doctrines - Awakening of the Rebellion

描述
hello there!

STEAMMOD=3566838903 STEAMMOD=1397421866

what does this mod do? or attempts to?

simple: it tweaks the build tables of the main AI Factions (Empire, Rebellion & Black Sun) to make more lore accurate build choices

changes

[Empire]

- Now favors this ground units over all other tipes: Stormtroopers, AT-STs, AT-DPs, AT-ATfs, AT-ATs trying to give a more movie-accurate imperial faction, prepare to feel the overwhelming war machine of the empire

- Now favors this space units: Gozantis (All variants), Arquitens, Gladiators, Victory-IIs; and in greater quantities: ISD-I, ISD-II, ISD-III, Allegiance SD once available

will favor ISD-II over ISD-Is when unlocked

Tarkin doctrine neglects the use of smaller ships like lancers and ton falks, so they should be rare sights



[Rebellion]

- Favors advanced ground infantry and air units when unlocked

- Will favor advanced MonCal capitals over standard ones when unlocked




[Black Sun]

- Favors Aggressors, Keldabes and Kandosii's when unlocked





[Tweaked space defense forces table]

- Imperial lv3 starbases will almost always be guarded by at least 1 Heavy Star Destroyer
4 条留言
Matthew_The_Demon_Angel 9 月 22 日 上午 12:43 
I would also like to point out that it seems to work with another AoTR sub mod: Awakening of the New Republic (granted, I haven't gotten far in my new campaign, will update when further in)
dmcampbell79 9 月 15 日 下午 5:59 
ITS GOOD
Wasp #55,221 9 月 14 日 下午 5:19 
seems interesting. I'll try it out
Kurosu Sukafosu  [作者] 9 月 12 日 下午 12:57 
NOTE: This is an experimental submod, and given that there's no fast way to verify its workings, it can be hard to notice the change

also, is a script, so that means it wont work in existing saves