Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen










Love to make some more flavourful takes on faction modding.
I do have an idea for more detailed faction weapons/vehicles stats guides, but not sure how to present some of the data like the recoil variables have an up and down value i havent quite worked out yet.
Thanks. After trying it, and yes, the AI get the bonus also, I also prefer a more slow paced game, as you. But i would like be to be able of make some tweaks for the player, for my personal taste,
As far as I know, yes, I dont personally use Econ Speed up mods, I enjoy the vanilla pace as a Grand Strategy/Total war player.
If I find out more, I will let you know and add more info to the mod description.