武装突袭3

武装突袭3

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[RFX COLLECTION] Dynamic Ragdoll Animations
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Data Type: Mod
文件大小
发表于
16.425 KB
9 月 9 日 下午 4:53
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[RFX COLLECTION] Dynamic Ragdoll Animations

描述
NOTE: This mod is highly experimental and will not work with dedicated servers currently! Please use only in singleplayer or LAN for now.

Also please only have one mod from the collection enabled at a time or else there will be conflicts!

Dynamic Ragdoll Animations is a mod that aims to add active ragdoll-like animations to Arma 3, similar to games like Insurgency Sandstorm. There's still quite a few limitations though, the fact that this mod even works is nothing short of a miracle and should be considered more of a tech demo than anything else.

Not compatible with any other ragdoll mod, if you want to use with Project Injury Reaction you need to delete PIR_rd.pbo or find a branch of the mod that has the ragdoll component disabled.

Should be fine to use with Death and Hit Reactions, I'll have a compat mod designed to work with this uploaded soon.

FEATURES:
-Brand new physics model designed to mimic the human muscular system, with realistic inertia and range of motion for all limbs
-New joints have been added, including proper shoulder, neck, and spine joints. No more cardboard soldiers!
-Experimental writhing animations are enabled, please see the attached videos for how this works
-Fixed numerous issues from vanilla, including ragdoll collision boxes and broken knee joints
-Ugly vanilla hit reactions have been disabled
-Ragdolls now have collision with PhysX objects enabled

KNOWN ISSUES:
-Ragdolls tend to vibrate on the ground, especially noticeable on Altis
-Performance may be an issue if many ragdolls are active at once
-Ragdolls may get launched into orbit from explosions occasionally
-30mm autocannon rounds have too much impact on the ragdolls (tough thing to balance, if I nerf this then ragdolls won't have any reaction to any other type of explosion)
-Sometimes ragdolls may get stuck in the flailing animation
-Ragdolls may sometimes sink into the ground if killed during the transition to injured animation
-Headshots will still trigger the flailing animations, unfortunately there is no way to fix this

LICENSE:
This mod is 100% open source. Feel free to unpack it and do whatever you want with it; No permission is necessary if you want to include it in a modpack or upload as a separate branch.

123 条留言
Roberto Carlos 19 小时以前 
Nice:steamthumbsup:
BLINCHIK 19 小时以前 
adwawda
SirFetus 10 月 15 日 下午 6:05 
@22juam22 thanks for the tip helped alot!:D
22JUAN22 10 月 15 日 下午 4:08 
Hey Guys
This might come in handy if you want to use project injury reaction and this mod at the same time
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3009748412&searchtext=pir+no+ragdoll
Cyberwolf 10 月 8 日 下午 2:11 
This mod is weird with Optre as kills with the SR will just launch them into oblivion while funny kind causes issues lol
Beruk Sumatera 10 月 8 日 上午 4:22 
the best ragdoll ever in arma:steamthumbsup:
venomDeejays  [作者] 10 月 6 日 下午 9:20 
@Anton_Drexler this mod isn't meant to be ran with any other ragdoll mod loaded, as both this mod & your mod are an edit of the same config and may cause conflicts when loaded together. But to answer your original question, no sorry that is not possible. The limb movement that you see in this mod is driven by an angular force value that cannot be turned off until the ragdoll deactivates, or "sleeps"

@Rotimufa yeah a few others have had the same issue but i cannot replicate it, sorry. Unload all of your mods except this one and load them one by one until you find the culprit
Rotimufa 10 月 6 日 下午 12:09 
What should I do if when I get killed the game simply doesn't give me the opportunity to switch characters or just exit the editor?
Anton_Drexler 10 月 1 日 上午 11:45 
Thanks for the great mod. I noticed it works with my mod, so I wanted to ask - Is there a chance you could add an option in the future that would reduce the animation time for your mod and the transition to full ragdoll mode? I tried to explain it as clearly as I could))
rcroeser 9 月 30 日 上午 9:58 
@icesniper5r jesus brother you might need help, i get it if you want realism, but adding that theres non on gmod TOO?? Yeah no you need help brother