边缘世界 RimWorld

边缘世界 RimWorld

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Vehicle - M12 Force Application Vehicle (M12-FAV, HALO)
   
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Mod, 1.6
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8.132 MB
9 月 9 日 下午 3:00
10 月 3 日 上午 1:08
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Vehicle - M12 Force Application Vehicle (M12-FAV, HALO)

描述
The M12 Force Application Vehicle (M12-FAV), commonly referred to as the Warthog or simply the Hog, is a fast attack vehicle serving as the United Nations Space Command Armed Forces' primary joint light tactical ground vehicle. The M12 Warthog is the most common series within wider Warthog family of vehicles, and saw service throughout the Insurrection and Human-Covenant War until the introduction of the M12B Warthog by late 2552.

Recent updates has added the M274 Ultra-Light All-Terrain Vehicle, more well known as "The Mongoose"

The Base vehicle has a driver and a passenger seat, with 3 different turret upgrades. This includes the M41 LAAAG, M79 Multiple Launch Rocket System, and M39 Rocket Turret.
-M41: It's a machine gun, what else could you need?
-M79: Saturate the battlefield with explosions
-M39: Uses Rimworld or other mod's shells as ammunition

The M831 Troop Transport has a driver and 5 passenger seats available, but otherwise share similar specs to the M12 except without all the turret upgrades.

If the HALO - UNSC Faction (1.6) and Vanilla Weapons Expanded - Laser are enabled, the M68 Gauss Cannon will appear as an additional upgrade.
-Very powerful and precise weapon, slow firerate

To Do:
-more upgrades?
-small minor adjustments
-more missing Halo vehicles?

To Note:
-current upgrade cost and turret stats may change, depends on user feedback
-there might be a slight issue with the M39 and how it processes the final shot of shell loaded, if no other same shell type is available
热门讨论 查看全部(1)
17
9 月 29 日 下午 12:23
Bug Report (Maybe?)
DumbledoreDoor
54 条留言
kev675243  [作者] 8 小时以前 
hmm, if that's the case I might trying to make non-vehicle map versions of the vehicle, but then it'd lack the passenger feature unless a substitute feature can be done
Gen_Goldo 10 小时以前 
@kev675243 Yeah i see that but it also treats each vehicle like loading a different map so when i have 5 of them it thinks i have 7 (home map, map I'm attacking + 5 hogs) so when i attack an ancient stockpile my games stats to squeal because it usually spawns 3 per map. and i"ll take 5+ min to load everything per stock pile and the tps goes bye bye.
kev675243  [作者] 10 月 23 日 上午 10:56 
@Geb_Gildo so the passenger can fight and behave like Halo games
Gen_Goldo 10 月 23 日 上午 8:53 
I'm wondering why you made this a map vehicle instead of just the vehicle framework i would understand if it were a mammoth but the m12 i don't know i mean its fun to put a driver seat on the back. my game doesen't like it.
kev675243  [作者] 10 月 19 日 下午 11:58 
@DarkShadow71 I see, that was a notable issue a before due to lack of load after code in the about file. But the previous was game crashing, what was your mod load order to have un-loadable guns?
DarkShadow71 10 月 19 日 下午 10:33 
Okay, i'll try and see if i can't figure it out.
The reload problem i fixed, it was the mod orderXD
kev675243  [作者] 10 月 19 日 下午 12:04 
@DarkShadow71 you have to path your pawn to said seats, or drag them from driver seat. Also what do you mean you can't reload them?
DarkShadow71 10 月 19 日 上午 3:52 
I have a problem where i can't see the passenger seats or use them and can't reload the guns on them. i only have this mod and those required, is it just me?
DumbledoreDoor 10 月 3 日 上午 4:27 
OMG finaly, it is working. Thank you very much for the patience and help! Now my UNSC squad can crush their enemys not only on foot
DumbledoreDoor 10 月 3 日 上午 4:16 
i thought so as well at first, but the mod loader always marked it red, so i let it change it