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Thanks for the tip, I'll have a play and see what I can knock up
1. keep the original rotating barrel graphics, and only modify the sprites that are static (top and base)
2. I can share the blender file with models and export scripts - likely by updating what's already in stardeus-mod-template
You can try v0.14 via v0_14_pre in steam betas. There is also a way to make the mod support both v0.13 and v0.14 at once, by creating 0.13 and 0.14 folders for each version. See comments above ModDirLoadOrder in Consts.cs in Core mod's ReferenceSourceCode folder.