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If i'm going to do an OP blood of the progenitor trait, I still won't use the immortal trait. The only way to make that genetic and not bug out the game is to do some on_actions and other stuff, which adds to the amount of triggers/etc the mod needs to run. I'd just make it like 1000 years long (which in real terms is immortal, so for that matter is a 3-500 year character. No one effectively plays games that long)
The values for titan/god are random = 0.01/0.02
So starting with them is really just luck.
While I run Born in this Land, those characters automatically get removed - so for me I have no random characters in my games with these traits outside of events (where I may be able to hire/recruit and then land/title/give them a job/knight them and keep them).