ICBM: Escalation

ICBM: Escalation

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1.0.9a Mods Backup - All Work Together Somewhat
   
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项目 (18)
Army Division Improvements
创建者: Who Dunnit?
This mod makes Army Divisions move faster, cheaper to build, have more room to deploy around army bases, with less health and health regen. It's mostly for me, but figured others might use it if they feel that armies are currently too sluggish to build and...
Flank Ahead: Faster Ships
创建者: Mit Balkens
Doubles the speed of all naval vessels....
More Tempting DEFCON
创建者: Moth Queen Devon
Adjusts the DEFCON levels so that DEFCON isn't something that is often ignored during most of the game. Makes each level have something special about them. DEFCON 5: Fade Out/Business as Usual. DEFCON 4: Double Take/Slight Unease. Slight production (5%), s...
Badtatt's FACTION SPECIFIC GROUND FORCES
创建者: badtatts
UPDATE* Added compatibility with BreakofDawn REBALANCE map. UPDATE* Fixed Russia mobile mode 4 with correct model. After months of a well needed break, I finally put all my energy into the long-awaited mod that expands on Chronic’s Faction Specific legacy....
Increased Starting Points Up To 150,000
创建者: Who Dunnit?
What is it? This mod allows you to adjust the range of starting points available when setting up a new game to a maximum of 150,000 points on the default maps EarthRRUltra (default) and IronCurtain (the Soviet Union map). Capping the limit at 150,000 makes...
Break of Dawn 2004 AI (GDP++ Compat)
创建者: Mit Balkens
MUTUALLY EXCLUSIVE WITH "Break of Dawn 2004 AI (Stock, Non-GDP++)". Do NOT use both! Improved custom GDP++ compatible AI strategies for the Break of Dawn map....
Break of Dawn 2004 AI (Stock, Non-GDP++)
创建者: Mit Balkens
IMPORTANT: Does not work with GDP++, you'll need the other GDP++ compatible Improved AI mod here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3378229445 MUTUALLY EXCLUSIVE WITH "Break of Dawn 2004 AI (GDP++ Compat)". Do NOT use both! DEPENDENCY ...
Break of Dawn 2004 (Map)
创建者: Mit Balkens
New asymmetrical map and AI representative of the state of the world in the early 2000s. FOR THE IMPROVED MAP-SPECIFIC AI, REQUIRES: * My "Break of Dawn (AI)" improved stock AI mod. -OR- * My "Break of Dawn AI (GDP++ Compat)" mod if you use GDP++ and want ...
Chronics Faction Specific Models - CFT Edition V1.0
创建者: Unclechronic
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[HYPERSONIC HORRORS UPDATE] Chronic's Forgotten Technologies v1.3
创建者: Unclechronic
This mod is intended to add the few things I feel have been overlooked when it comes to a game such as this; the increasingly common usage of drones in combat shows it is a working strategy both in direct engagement and for recon purposes, same can be said...
Submerged launch & Independent targeting
创建者: StalkerJames
Allows SSBNs and SSGNs to launch SLBMs and cruise missiles while submerged and enables MIRVs to target multiple units. *Independent targeting only works when targeting units, not cities. EDIT: I don't add independent targeting to chemical and biological ba...
Real Time
创建者: はなこ
What is this mod? This mod allows you to play the game in approximately real-time, roughly based on how fast intercontinental ballistic missiles travel in real life. Many other game elements may be inaccurate in their speed as this mod is meant to give you...
Better Time Warp
创建者: Murphy Turis
Changes the available time speeds from x1, x2, x4, and x16 to x0.5, x1, x3, and x10....
Extended Configuration Limits
创建者: Who Dunnit?
What Is It? Increases your max limit in the Configuration screen for several fields including: - Peacetime period Up to 3200 minutes - No Nukes period: Up to 3200 minutes - Contamination speed: Set this to 0% if you want to disable pollution so that games ...
Spaceguard Turret Network
创建者: Rekkulani
Adds the Spaceguard Turret Network, better known as Stonehenge from Ace Combat, to ICBM Escalation. Used almost explicitly for anti asteroid operations. How good are they? It's a rail gun system. You're going to need a lot more than just one to get the job...
Covert Bomb Trucks
创建者: Seshagrantch
Adjusts the Bomb Truck and Heavy Bomb Truck units so that they do not trigger wars when killed or triggered....
Quick Tech Descriptions
创建者: Seshagrantch
Removes the historical background from the English version of each tech tree entry, leaving only information relevant to gameplay....
Dumb AI
创建者: Seshagrantch
Changes the AI so it only makes security checkpoints, and nothing else. This allows hosts to set states which can be captured by players with no consequence and no risk. Useful for having effectively unclaimed land that's easily occupied....