MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Ei tarpeeksi arvosteluja
Smokey Missile Trails
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tiedostokoko
Julkaistu
Päivitetty
212.376 KB
6.9. klo 11.55
7.10. klo 22.00
5 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Smokey Missile Trails

Kuvaus
10 kommenttia
Blaan Sarge 8.10. klo 14.21 
@cursed Hawkins.
no i am not using any of the three mods
Cursed Hawkins 8.10. klo 11.12 
@Blaan
Do you happen to be using any of these two mods that lock the missile into a specific warhead type?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3203139900&searchtext=missile
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3202602934&searchtext=missile
Or are you using one of Magnum's missile effect mods like this one?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2677957332&searchtext=missile
Because I'd bet C-bills that either of these would be causing an issue since the code for the mod is basically 1/1 for the code used in the actual Unreal engine itself.
WheatSnackBread  [tekijä] 8.10. klo 8.42 
Any mod conflicts? Are they still disappearing after the missile is out of view or are they not showing up at all?
Blaan Sarge 8.10. klo 7.55 
smoke trails are still disappearing for me
WheatSnackBread  [tekijä] 5.10. klo 18.41 
They are, the original blueprint has the "Missile_Smoke" render set to high, so I just needed to change the BP render settings to low in order for it to still render on lower settings.
Cursed Hawkins 5.10. klo 14.55 
I thought these were tied to the graphical settings, specifically the effects settings so having them on low removes the trails.
WheatSnackBread  [tekijä] 30.9. klo 12.04 
Missing trails should be fixed now
iModar 28.9. klo 11.01 
No conflicts, just isn't showing any missile smoke trails when mod is active.
WheatSnackBread  [tekijä] 16.9. klo 19.25 
Does it show any mod conflicts?
MechanicalProtozoa 16.9. klo 14.29 
doesn't work