Teardown
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Lockonauts
   
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Type: Global, Spawn
Category: Gameplay, Character
文件大小
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更新日期
339.127 MB
9 月 4 日 上午 9:53
10 月 1 日 下午 9:00
26 项改动说明 ( 查看 )

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Lockonauts

描述




Post the events of Greenwash Gambit, Tier-1 is off visiting their family of toasters and washing machines for summer, as a result, they’ve put Tier-18, a good friend in charge since then!

As a result, Tier-18 is celebrating the liberation of Vigrid-421t in Tier-1’s name! The only problem is, they need funds to set up a surprise party. They’ve teamed up with FabriCorp, a new and well intentioned corporation looking to claim Vigrid-421t and bring colonies and of course, profit.

FabriCorp promises an all-in-one beach party bonanza for the low price of 15 million GCs!
[ 'Galactic Credits' ]

It’s time for you to make money the only way you know how! Borrowing the useless and occasionally not so useless junk of others and dematerializing it at one of many FabriCorp provided transmission pads. Renowned FabriCorp engineers will take those useless goods and convert them into readily available GCs!






Löckelle is full of junk! Junk you want! So don your sandals and swim trunks this summer and get to scavenging! Lockonauts is a theft-em-up gamemode built to be played inside of Teardown. It follows a methodical gameplay loop where props are your goal, anything that isn't nailed down is valuable! Retrieve as many props as you can, throw them onto the transmission platform, and get paid!

Spend your hard earned GCs on various Fabricorp provided services such as upgrades and vehicles! Become an efficient Lockonaut! But watch out! FabriCorp won't take kindly to shattered or damage goods, they have standards to upkeep after all! As a result, damaged props will cost less than they normally would.

Fill out your handy scrapbook with entries of each and every prop you steal in your career, letting you keep track of your hard stolen props and maybe even learn about them! Unlock achievements as you scavenge and show your superiority as a Lockonaut with prestigious achievements that will test your mettle to the extreme!

Lockonauts promises an experience that will last a while, and maybe even have you coming back to try and finish all it has to offer!






FabriCrop is a benevolent business, as a result, top-of-the-line FabriCorp goods are always available to paying customers no matter the time of day or location! Buy tons of useful goods such as upgrades and vehicles, including flatbeds, boats, and cranes to help you move props around.

Upgrade your tools and arsenal to better suit your Lockonaut needs. Get them to their fullest potential as better, stronger, longer lasting tools that come in bulk! And have no fear! Have you run out of ammo? Buy a resupply!






Löckelle is ever-shifting! Disaster can strike, or, other-worldly interference can occur! Modifiers can randomly impact your favourite locations at any time! But as a Lockonaut, you will no doubt succeed in your tribulations no matter the scenario. Some may even benefit you!

As a recommendation from FabriCorp: "Junior Lockonauts are recommended to stray away from turbulent locales and stick to unaffected settings until they become more accommodated."





Project Lead/Creative Director, Modelling, TOO MUCH Hardcoding, Programming

User Interface, Programming, Optimization

Programming, Promotional Material, Optimization

Programming, Modelling

Programming, User Interface, Hardcoding, (Future) Guitarist



For the .vox to image converter[github.com]

For inspiring this mod!
热门讨论 查看全部(4)
16
11 月 1 日 下午 10:55
置顶: Bug Reports
Luke Splyne
1
11 月 5 日 下午 1:17
tier 18
RottenBanana554
0
10 月 20 日 上午 7:53
big blue thing (and 0)
Snoepjesboef
187 条留言
High Roller 11 月 15 日 下午 8:48 
boot up the mod and first thing i see is a seductive computer catgirl 10/10
Novena  [作者] 11 月 9 日 下午 3:25 
The pods themselves could work in sandbox its just the spawning balls that are the issue.

I will think about this.
The Mafia  [作者] 11 月 5 日 下午 1:15 
That wouldn't work, the drop pods require a few things that can't be automated. They need a model file for the hologram version and also they need an XML path.
yoshi 11 月 5 日 下午 12:09 
PLS PLS PLS RELEASE A MOD THAT ADDS THE DROP PODS TO SANDBOX AND DO NOT REQUIRE MONEY AND ADD A OPTION TO USE IT TO SPAWN THINGS FROM THE SPAWN MENU
fwpritchett 11 月 3 日 上午 7:35 
I brought this up previously. Turns out its just a misunderstanding, instead of buying vehicles in the hub beforehand, you buy them when you're actually in a level. Hope this makes it easier for you :)
justinchaney 11 月 2 日 下午 11:04 
For some reason the shop cart is always out of service, this has made the game really hard. does anybody know how to fix this?
Luke Splyne  [作者] 11 月 2 日 下午 9:06 
the script in the basegame files still triggers the achievement (it is based on time iirc and they changed the length of the credits, but if you stay via lockonauts it triggers lol)
The Mafia  [作者] 11 月 2 日 下午 1:00 
Funny enough this mod is one of the only ways to get it right now until next patch.
shadow 11 月 2 日 上午 9:31 
I like this mod and in the "Credits" simulation I got the "Meet the developers" achievement. I never got the achievement even after watching the credits but now I have it
The Mafia  [作者] 11 月 1 日 上午 6:21 
@YaBodyMims heya! Thanks for the kind words. About the Villa thing, you can quick-save on Villa from the pause menu, then next time you get on the game, enter Villa Gordon sandbox mode, and quick-load the game.

Then from the pause menu restart, and quick-load once more. You can then continue from where you left off!