Caves of Qud

Caves of Qud

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CIRCLE OF LIFE - LOCATIONS IMMERSIVE ENCOUNTERS
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Branch: Stable
Environment: Lore, Settlement, World
Type: Cosmetic
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9 月 1 日 上午 3:17
9 月 24 日 上午 4:52
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CIRCLE OF LIFE - LOCATIONS IMMERSIVE ENCOUNTERS

描述
It's something in the style of Stardew Valley.
It brings life into settlements with encounters cycle.

Settlements now have their own encounters cycles. There's a 2-day break between events. The events can be beautiful, strange, or dangerous. When a cycle ends, it repeats again.

But keep in mind that timers are paused when you're not in the event zone, so locally-depending on how you play - the events and breaks between them may feel a bit different.

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There are currently 6 events that occur in Joppa:

- CROAK Invasion!
These creatures roam the region, and sometimes they decide to drop by for a visit.
- TRASH DAY in Joppa!
Today is the day when all Joppans throw out their old junk, so they can move toward the future unburdened by the past. (help the townsfolk by utilising the trash using the Scavenger skill)
- BLOOM DAY!
Sometimes, gusts of wind from the flower fields to the north carry seeds into the town-ushering in a spontaneous day of blooming.
- SNAPJAW Scout Patrol!
The weakest of the tribe are sent off on a one-way mission. Those few who return are promoted to Chief`s First Paw-Licker Assistant.
- FLOOD!
Heavy rainfall turns the salt marsh into a real swamp and raises the water level. It’s best to stick to higher ground during this time!
- GIANT DRAGONFLIES swarm!
They look peaceful... and if we leave them alone, probably nothing bad will happen.

And a little bonus on top.:

- CAMPFIRE now have a life cycle too!
After roughly the length of a night, they burn out and turn to ash. (fireflies now appear around active campfires, they fly around dark areas to enlight it.)
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(update 04/09/2025)
- NEW EVENT (scorpiocks)
Cracks now sometimes appear in the ground in the Salt Desert, and a few Scorpiocs emerge from them.
- and some various generation fixes.
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(update 24/09/2025)
- NEW EVENT (jungle wildfire)
Sometimes, massive wildfires break out in the jungle and deep jungle locations. The temperature rises so high that the chance of catching fire becomes extremely high. However, there's a perk - those who survive the wildfire event gain XP bonus.
- lowered scorpiock appearance chance a bit.
- some instances fixes.

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No pressure, but if you'd like to support my work, here's how[www.donationalerts.com]
☛ Dont forget to like and sub if u really like and sub! ☚
热门讨论 查看全部(1)
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10 月 1 日 下午 4:06
On Scorpiocks
Obsidious
30 条留言
Mosni  [作者] 20 小时以前 
I'm currently reworking a couple of my old mods. Undertaker turned out to be quite cozy and convenient in its new iteration. Next up is a new version of the Battlecry mod - the old one spammed too much and out of context. The new one will feature sounds and effects.

Sent you an invite on Steam. Maybe we can draw something together!
Obsidious 21 小时以前 
Oh, that's a shame; it sounded very fun to me! I'll have to check it out when it's reimplemented.
Mosni  [作者] 10 月 2 日 上午 1:06 
Yes, I was cleaning up my long mod list from buggy mods, and I found out that Joppa Earthquake breaks the generation of a random village in the swamps, so I removed it. Besides, no one really liked it anyway. I’ll implement the idea differently in the future, but for now, it’s gone. :)
Obsidious 10 月 1 日 下午 4:09 
Sorry it took me so long to post! I had a rocky few days, and have now played the mod more since your update which I think addressed some of what I was thinking about (or I just had an unusual first go).

I'm excited to try jungle fire!

Also, has your Joppa Earthquakes mod disappeared? I was going to comment that it broke world generation for non-Joppa saltmarsh villages, but I went to test it without other mods today and it appears to have vanished.
Mosni  [作者] 9 月 24 日 上午 4:54 
- NEW EVENT (jungle wildfire)
Whoever can dance the dance of fire with grace amidst the burning jungle will earn XP!
Mosni  [作者] 9 月 23 日 上午 12:34 
Sorry for the deleted comment) I was sleepy this morning and clicked the wrong thing by accident.

Yeah, go ahead with the feedback, no problem at all... I'm also playing with this mod, and maybe there really are just a bit too many Scorpiocks. So yeah, tell me what’s going on over there.
Obsidious 9 月 22 日 下午 1:14 
Do you want feedback/constructive criticism? I was going to post a Discussion thread about Scorpiock crack frequency/permanence after playing around in the salt for a bit, but I don't want to presume.
Mosni  [作者] 9 月 20 日 下午 12:03 
"It wasn’t that hard, take a look in the mod files.

I like to implement conceptually new ideas, and such a mod has never been in the workshop before. I’m gradually expanding the number of encounters, already have a couple of cool ideas. If you have any good ones, feel free to share, I'll mention you in the description if any of them catch on!
Obsidious 9 月 19 日 上午 11:44 
This is exactly the sort of thing I want in Qud! Super excited to try it!

This sort of timed event could be a whole Mod Jam. Was it difficult to get the scheduling to work?
Mosni  [作者] 9 月 13 日 上午 7:52 
hehe