Garry's Mod

Garry's Mod

69 个评价
Near Bullet Shake
   
奖励
收藏
已收藏
取消收藏
素材类型: 插件
插件类型: 特效
插件标签: 风景, 写实
文件大小
发表于
更新日期
10.520 KB
8 月 30 日 下午 1:39
9 月 3 日 下午 10:38
7 项改动说明 ( 查看 )

订阅以下载
Near Bullet Shake

在 Lynch 的 3 个合集中
Lynch Addons [GMOD]
10 件物品
Map Sweepers - Lynch's collection
108 件物品
Half-Life² Realism - Lynch's Collection
167 件物品
描述
[ko-fi.com]

Please take a moment to read the full description before subscribing. Thank you for your understanding.

ABOUT:
A very simple addon that makes use of "util.ScreenShake()" (and other methods) to simulate impact effects every time a bullet hits the world or a prop near a player.

KEY FEATURES:
  • Optimized.
  • Configurable effect range.
  • Configurable effect frequency.
    • It works exactly like a cooldown, if the frequency is set to 2 then no matter how many bullets hit near the player, the effect will only play once every 2 seconds per hit.
  • It comes with three modes in which the effect will be produced.
    • 1 = uses util.ScreenShake()
    • 2 = uses Viewpunch ([For Developers] Local Viewpunch)
    • 3 = uses CalcView hook (works fine with other addons that use CalcView)
  • Most likely compatible with addons that modify the player view/camera.

INCOMPATIBLE WITH Universal Bullet Penetration

Enjoy.

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀    Did you like the add-on? Show support by giving it a thumbs up!


TAGS realism, effect, shake, realistic, impact, bullet, fire, npc, entity, player, weapon, view

Additional credits:
  • BaJlepa 6oJlbIIIou' eJlDaK - For creating "[For Developers] Local Viewpunch"

Copyright © 2025-20XX by Lynch, All rights reserved.
No part of this content, including files or code, may be reproduced, copied, adapted, merged, or modified without prior written consent from the original author, Lynch.
Unauthorized use or reproduction of this content may violate Valve's Terms and Conditions and Steam Workshop Rules Official Garry's Mod Wiki[wiki.garrysmod.com].

Any violation of this copyright notice will result in a formal DMCA complaint and report to Steam Support. That said, if you’d like to use any of my code legitimately, feel free to contact me and we can discuss it.