缺氧
评价数不足
Remote Work NOT Supported
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
212.146 KB
8 月 30 日 上午 8:19
1 项改动说明 ( 查看 )

订阅以下载
Remote Work NOT Supported

描述
This is the first of several mods, which will focus on increasing the game's difficulty by changing the way you play, sometimes with mechanics as simple as, in this case, limiting the working distance. It should be compatible with all DLC.

The option to rotate buildings has been added. The code isn't exactly the same as the rotate_everything mod, but I did get some references. My main idea was to enable all building cells so they could be built from any of them, not just the main one. However, it proved impossible, and since the distance is limited to one tile, I decided to add rotation for now. I'll add the option to disable it in the future to completely avoid incompatibilities between mods.

Due to issues with replacing the laser animation, it's still there, but will be replaced with a giant drill bit animation. For the rest of the tasks, they will also be conveniently replaced with logic and proximity, detailing possible ideas here:

Digging: Giant drill

Building: Multi-purpose Swiss Army knife (wrench, hammer, blowtorch...)

Gathering: Picking up the object on the same tile and trying to place it in a backpack.

Harvesting: Cutting plants with a sickle.

Delivering: Throwing animation

Scrubbing: The current one remains, but I'd like to add how to drain it into a bottle.

Paint: Brush animation

Disinfect: The pistol will probably stay, it makes sense.

Attack: It will stay for now, but I'm thinking of adding a shotgun.

Hunting: Undecided.

This mod is being designed in conjunction with another more advanced mod I'm developing (focused on maintaining the colony on the surface, set in the 19th century, removing all the futuristic concepts from the game), but for now, I'll be making simple, individual mods to keep me learning. All suggestions are welcome!

PS: The drill animation is disabled in the mod files, in the laser_off folder. Leaving it on laser, it'll still be visible, but for some reason I can't center it on the gun. If anyone understands animation, help would be appreciated!
5 条留言
Xuxotron  [作者] 9 月 4 日 下午 2:22 
The game consumes CPU in its mathematical calculations; replacing one animation with another, with practically the same frame rate, doesn't require any CPU. Thanks for the luck.
Darth Nihilus 9 月 4 日 上午 10:13 
bunch of new animations? like if the game is already not eating the CPU... Wish you luck.
Freaken Out 8 月 30 日 下午 12:19 
I like it. changes a lot how things are played.
n3mes1s 8 月 30 日 下午 12:01 
Limiting the working distance? this is a joke??? . . .
吐泡泡的小鱼 8 月 30 日 上午 9:00 
里面搭载了武器系统吗?