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报告翻译问题
>There is a total of 5 zombies at all time so not really a lot of pressure for the player
>Wave 9 -> 5 you'll drown in grenades since zombies drop a lot of it
>You can get out of bound but zombies can't, meaning nothing can touch you except for squirters and brutes (with weapons)
>Next wave will spawn when current wave haven't ended yet
>I guess everyone said this already but this map is darker than the DC universe :)
You said this is your first map so I won't say it bad
Gameplay wise, map is even more darker now, even with shadows fully turned off. Can't see much stuffs as well as before actually. Maybe some lamp posts surrounding the area?
I get that the bow and golden arrow are meant for the Predators and Weepers, but is it necessary to add that many like the gas station one before it got adjusted? On the bright side, Predator funnels so much in certain areas, that you can wipe a huge chunk of them with a single golden arrow.
I kinda preferred the previous version honestly. Felt slightly more balanced and fun in a way, despite the lack of knife.
cause static lighting will not work in the map which caused alota issues for me at the begining so i reduced the number of lights and turns it nighttime for more performance you may get heavy lag with high number of zomboids on the ground but other then that runs at 50-60 fps with max graphics and im running a shader and anti anti alius pack so you guys who dont run what i am should be fine right ?
and ill will add some ambience XD