Darkest Dungeon® II

Darkest Dungeon® II

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Kingdoms Factions In Confessions
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8 月 29 日 上午 8:11
9 月 5 日 下午 2:15
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Kingdoms Factions In Confessions

描述
The Kingdom is under siege!

This mod is a compilation of my 3 previous mods that bring all Kingdoms Factions into Confessions. They have a chance to replace Road Encounters; the chances are:

Region
Chance
1
33%
2
50%
3
66%

Beating Kingdoms factions will grant Relics, Baubles, Region Trinkets, a chance to grant Mastery, and also a 33% chance to drop their unique Combat and Inn Items.

Defeat Kingdom's bosses

Now you can face Kingdoms bosses with this mod! You'll be able to face it at the last Oblivion Rampart of the game. In order to do that:

  • Get the Alpha Rot Claw's Head, Mother's Familiar or the Courtiers' Invitation at the Valley Inn.
  • Equip it before entering the final Region before The Mountain.

Equipping any of those Stagecoach items will also increase the chances of finding their respective faction's encounters on Road Battles by 80%, independently of the Region. You can equip multiple of them, but the percentages will get different. I'll add a list with the respective percentages later.

Equipping multiple stagecoach items before the final region will also make you have an equal chance of facing any of the bosses. Do you want to do that? Sure, have fun!

Keep in mind his game stats are lower than the ones you face him on Escalation 3, so the boss starts with some buffs depending on the Region to match that power, while also scaling differently depending on the Act.

  • Act 1: +20% HP, +20% DMG.
  • Act 2: +30% HP, +30% DMG.
  • Act 3 and following: +40% HP, +40% DMG.

Beating the respective faction's Final Boss will grant the player: 2 mastery, 1 full stack of one of the faction's Items and 1 stack of one of the faction's Inn Items. Those rewards are not final, since I'll be adding exclusive trinkets to those battle.

The Crimson Curse in Confessions?

For those who have played Kingdoms, you'll notice the Crimson Curse advances only after a couple of days, since there are no days on Confessions, so there is no major interactions once you get it. This is why I have decided to remove it from Confessions temporarily until I adjust it accordingly to Confessions' game loop.

You will be able to see it in the battle against the Courtiers' boss. One of the characters will get the disease at Combat Start, and when the boss dies, all characters will lose the Crimson Curse.

Future plans

This mod is not done yet! If you have played my Beastmen in Confessions mod, you will notice this mod is missing its Infernal Flame. This is temporary since I'm reworking that Infernal Flame.

I'm also working on more Infernal Flame that brings Witches and Bloodsuckers with other factions, and I'm working on the trinkets you'll get after defeating the respective Kingdoms' boss. This bit on planning, and it'll take a while to be done, but this mod has future updates planned.

I am also planning on working on a fourth Infernal Flame that brings all 3 Kingdoms factions together, this will certainly be interesting!

Do not use my individual Kingdoms Factions mods in tandem with this one since they'll override each other. You probably were not planning to do it so, but just in case.

And that's it for now! This has been a work of months and I hope you enjoy it!
6 条留言
ItsCrisDiaz  [作者] 9 月 16 日 下午 4:34 
@stellavender Not possible, my mod does not even have any change at all to Spacious Trunk
stellavender 9 月 16 日 下午 2:07 
I stumbled upon an Inn selling 2 Spacious Trunks at once. If I recall correctly, they are supposed to be limited to 1 in Confessions, but I know the limit is removed in Kingdoms. Do you think your mod might have something to do with this?
CarlosR 9 月 3 日 下午 1:39 
Thank you!
fare 9 月 2 日 上午 10:26 
oh yeah the boss fights available for confessions is awesome, props for this mod!
walruslord03 8 月 30 日 上午 11:03 
being able to fight the bosses is such a goated feature, thanks
Amove 8 月 29 日 下午 1:10 
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