STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

39 个评价
Thrawn's Fist: Thrawn's Revenge 3.4
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Game Type: FOC
标签: Singleplayer, EAWX
文件大小
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更新日期
168.642 MB
8 月 24 日 上午 12:08
9 月 5 日 下午 4:54
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Thrawn's Fist: Thrawn's Revenge 3.4

在 Nosferatu10022 的 1 个合集中
The Ultimate Factions
5 件物品
描述
My Ultimate mod for the hand, as usual pop cap is 500, and i tried to follow thrawns passion for fast versatile vehicles and tactics.

There were NO HERO COMMAND UPGRADES this time around but i made all era starts have all heroes and added 3 custom heroes.
Csur'ma'exo is a prodigy of thrawn commanding a shint new assault refit bellator, Mir'oo'nuhem is a stealth commando to raid planets but cannot spu on systems, and Pra'or'vil is an elite tank tactician with a mixed company of repulsor tanks.

In space I added: Raider 2, Vigil, Victory 2 Frigate, Gladiator 2, Vindicator, Venator, VSD2, the Skirmisher (made custom from some of my other ultimate faction mods), ISD1, Command SD (custom from my other mods), the Bellator, and the shiny new Assault Bellator.
On the ground i added:Imperal Army Guards, AT-RT, AT-ST-A, RTT, Imperial Light Artillery, TX130, and Deathhawks.

Not as broken as some of my other ultimate mods but you have Thrawn AND Csur'ma'exo as command tier 1 space heroes so there should be no issue dominating space especially with 3 Bellators all of which SHOULD fit in a single fleet with the 500 pop cap. I hope everyone enjoys as my next project will take quite some time.

To launch open the game properties and ensure Forces of Corruption is your launch option then paste: STEAMMOD=3554963532 STEAMMOD=1125571106 into the textbox for enabling modifications to the game
46 条留言
Death 11 月 16 日 上午 1:22 
i just see it as a really good idea, makes it a good challenge as well as more random what you would get up against.
Nosferatu10022  [作者] 11 月 15 日 下午 5:13 
Death:
I have considered it recently given that I no longer have the time to manage so many mods
Death 11 月 13 日 上午 8:42 
could i make a suggestion? why not combind your ultimate mods into one? in my eyes it could make it a lot of fun
Nosferatu10022  [作者] 11 月 11 日 上午 10:40 
RavenLord:

There is not AT-AT. I added the AT-ST-A which is a Refit of a normal ST-ST. The hand has no advanced factory so I didn't give them any vehicles that would require one
RavenLord 11 月 8 日 下午 5:44 
So i just realized something, how can i build the at at s with the empire of the hand because i can't build the advanced factory, or i just didnt advanced enough to get the advanced factory
Nosferatu10022  [作者] 11 月 7 日 上午 11:19 
Zann.tyber:

The next patch will make 2 hand starting planet's be T4 shipyards. (This will be for full galaxy large) and I will see if I can learn how to up the base income of some of the hand starting planets
zann.tyber 11 月 7 日 上午 9:56 
RavenLord, Thank you. I will look for the planet, I believe I know which ones they are, just don't remember their names either. And no worries about the language barrier, I understood.
RavenLord 11 月 2 日 下午 1:35 
Hello zann.tyber, each planet have a shipyard type going from 1 to 4, the bellator i believe can only be build in the type 4 spaceport the dreadnought shipyard, this shipyard can be found in planets like kuat, mon calamari and another planets i just wont be able to say them all, sorry the bad english is not my primary language, hope that this help you
zann.tyber 11 月 1 日 上午 10:37 
Hello all. I've recently started playing this game, in the description it's mentioned that Bellator and Assault Bellator have been added. However, I am not able to build any Bellators. What planets are they able to be built?
kingmichael500 10 月 18 日 下午 3:29 
And Add in another tier 4 Shipyard as well.