Crusader Kings II

Crusader Kings II

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Council Buffs
   
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8 月 23 日 下午 6:51
8 月 24 日 下午 5:18
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Council Buffs

描述
Council Buffs adds unique bonuses to characters serving on your council or as commanders.
When a character is appointed, they gain the appropriate bonus; when removed, the bonus is lost.

Chancellor: +2 Diplomacy, +5 General Opinion
Marshal: +2 Martial, +5% Levy Size
Steward: +2 Stewardship, +5% National Tax
Spymaster: +2 Intrigue, +5% Plot Power
Chaplain: +2 Learning, +0.1 Monthly Piety
Commander: +5 Personal Combat Skill, +0.1 Monthly Prestige
7 条留言
Keagan 11 月 17 日 上午 10:41 
Does the AI also benefit from this?
PsychoPlop 9 月 14 日 下午 1:16 
Do you think this would have any issues with a total conversion mod? AGOT for example?
Willy-ЯБЧАНКА- 9 月 13 日 上午 5:52 
Based and CK2 is better than CK3 Pilled
totallynormalDexter  [作者] 9 月 1 日 上午 11:02 
its a mod made for our friend group campaigns. by the people who refuse the inferior soy version of crusader kings 3 (heresy) for the people who stay loyal to the original scripture
totallynormalDexter  [作者] 9 月 1 日 上午 10:54 
yes he is illiterate, meant except. it doesnt give any following bonuses if its a lowborn peasant
Sir Boberine ‘the Great’ 9 月 1 日 上午 9:45 
Is it a +2 for every councillor, to the specific skill of that council position? +2 diplomacy for the chancellor, +2 martial for the marshal, +2 intrigue for the spymaster, +2 learning for the court chaplain. I see that the steward, as well as having a skill bonus, also has a tax income bonus too. Is that the same for all the other councillors too? Will they each have a second bonus respective to their primary skill? Also what do you mean "Expect lowborn"? Like, "except" lowborn, so the bonuses don't apply to lowborn councillors? It looks like a fabulous mod that will add some flavour and realism, one that I have been waiting and looking for so many years, so thank you.
totallynormalDexter  [作者] 8 月 30 日 下午 12:19 
it just works.