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Then theres the floors themselves, 3 of them had a giant ring in the middle that enemies patrolled in, and at times it could be very easy to lose where the enemies were because of how big these rings were, and how much of a maze it was to get to the other end of the ring. If you do ever make a ring like this it should be fairly easy to get from one side of the ring to the other, unlike how it was here.
Another complaint is that the level had a lot of chokepoints, a lot of areas you could just easily use sound to lure enemies into and kill them that way.
Another complaint is the levels just general lack of anything particularly memorable, a very bland looking level without much color... Use less browns.