X4: Foundations

X4: Foundations

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Xenon Embiggener
   
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描述
Embiggens the Xenon.

Also add Deadair's Xenon Evolution: https://github.com/DeadAirRT/deadair_scripts
Deadair's github is expected to be maintained by other authors despite his retirement.

Consider starting with only:
  • Xenon Evolution
  • AI Xenon Miners
  • OOS Turret
  • Long Graviton
  • Long Positron Beam
  • Impulse Beam
  • Xenon Quality (Economy Only) — Switch to full version when appropriate.
The full collection might be too strong depending on your preference.
项目 (16)
AI Xenon Miners
创建者: sgtspock
AI Xenon Miners Xenon miners will always flee instead of fight. Fleeing xenon miners no longer deploy laser towers. My Github contains some other helpful stuff: My personal ReShade preset A curated list of mods Useful links Tips & tricks Vanilla weapons gu...
OOS Turret Fire Chance Change
创建者: Treybor
Alters turretfirechance="0.3" to turretfirechance="0.6" for Out of System calculations This is a global change where every turret now has a 60% chance to fire in simulated calculations as opposed to 30% in vanilla. This is mainly geared towards helping the...
Xenon Long Graviton
创建者: Ram
Xenon L Graviton Turret range increased from 5.2km to 10.0km. Projectile speed and abusive blindspots are unchanged. The main weakness of the Xenon is their abysmal turret range; most weapons in the game outrange them. This buff significantly increases the...
Xenon Long Positron Beam
创建者: Ram
Changes Xenon Positron Turrets to 10km range. Positron Turrets are used on Xenon stations. Intended to increase the difficulty of conquering Xenon sectors....
Xenon Impulse Beam
创建者: Ram
Changes Xenon Impulse Turrets from projectiles to beams, with equal DPS and increased range. Vanilla Impulse turrets are basically Pulse turrets used on Xenon I and K. The change greatly improves Xenon destroyer effectiveness against S / M ships and adds s...
Xenon Quality (Economy Only)
创建者: Ram
Variant of Xenon Quality with only the economy changes: Xenon SE: Hull only costs 1 energy cell. Xenon hulls are already very cheap, so it's just an extra measure to reduce death spiralling. Equipment is normal price. Double cargo capacity and hull. Mining...
Xenon Quality
创建者: Ram
Substantially buffs Xenon ships and economy with the intent to bring them closer to the fearsome Xenon of lore while providing a more challenging adversary for the player. Xenon are self-replicating mechanical minds capable of making themselves even more i...
Xenon Quantity
创建者: Ram
Xenon ships and modules are cheaper and faster to build. All Xenon ships: -50% production cost. Minimum build time. All Xenon station modules: -50% construction cost and build time. Compatible and synergizes well with Xenon Quality....
Xenon Invulnerable Components
创建者: Ram
Xenon surface elements cannot receive damage. Easily crippling a Xenon I or K with a single player ship or swarm of angry bees will no longer be possible. Any damage that would hit a surface element hits the hull behind it, so you can't accidentally "waste...
Xenon Ship Modifications
创建者: Ram
All Xenon military ships build with powerful ship modifications by default. Intended to flip their weakness in speed and maneuverability into an advantage. it also adds a spook factor when entering Xenon sectors because they are harder for you to detect, w...
Xenon Needler Beam
创建者: Ram
Changes Xenon Needler Turrets from projectiles to beams, with equal DPS and 5km range....
Xenon Seismic Beam
创建者: Ram
Changes Xenon Seismic Turrets from projectiles to beams, with equal DPS and 10km range. Seismic Turrets are only used on the Xenon H....
Xenon Graviton Beam
创建者: Ram
Changes Xenon Graviton Turrets from projectiles to beams, with equal DPS and 10km range. Be warned: this is an enormous buff to Xenon destroyers and stations....
Xenon M0 Shipyard Defence
创建者: Ram
Adds the Xenon M0 with an elite escort fleet to defend Xenon Shipyards. Intended to prevent the Xenon from dying to NPC factions and provide the player with a "final boss" to fight with their end-game fleet. The Xenon must build these ships at shipyards. T...
Xenon M0 (Spawn)
创建者: Ram
Changes Xenon's M0 defence fleet to spawn for free instead of build from materials at a shipyard. The spawn has a cooldown of approximately 2 hours and requires the shipyard in the sector to still be alive. If added to an existing game, it takes time for t...
Xenon M0 (VRO)
创建者: Ram
Xenon M0 Shipyard Defence VRO compatibility. I haven't played VRO, so I used EBI's VRO patch as a template for the stats of the M0. This changes the M0's hull and shields stats to approximate VRO's scaling. The escorts are buffed VRO ships. The VRO interna...