边缘世界 RimWorld

边缘世界 RimWorld

29 个评价
CE Aimbot 2.0
   
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Mod, 1.6
文件大小
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1.157 MB
8 月 18 日 上午 8:21
9 月 22 日 上午 12:35
2 项改动说明 ( 查看 )

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CE Aimbot 2.0

在 LikewiseHH 的 1 个合集中
Likewise Rimworld Mods
24 件物品
描述


[ko-fi.com]

Description
  • This mod adds an aimbot (a helper algorithm) to Combat Extended that automatically sets the firing mode (single, burst, auto) and aiming mode (aimed, snapshot, suppress)
  • You can activate/deactivate using the aimbot on each drafted pawn with a ranged weapon
  • The beauty of it: You can fully customize the rules in the mod settings
  • Settings can be applied per weapon tag or per weapon def name with both operators for exact matches or contains
  • The first matching rule wins. If no rule applies then the default settings at the top of the menu are applied as default
  • I tried to add a lot of safety logic and checks. For instance, full auto is never applied to a sniper rifle if it doesn't support anything but single shot

Dependencies
Obviously, Combat Extended. Moreover, you need Harmony

How to validate the mod behavior
  • Just draft a pawn and see that the firing and aiming mods are auto applied based on distance
  • Check that the gizmo is on the pawn to toggle the feature on and off
  • Play around with the mod settings and tweak either only the default rule or apply custom rules to concrete weapon def_names or weapon tags

A collection of all my rimworld mods
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3554618789
11 条留言
LikewiseHH  [作者] 10 月 15 日 上午 10:56 
Not planning to add dedicated 1.5 support. Maybe it happens to work but if not then I am sorry
gamer 10 月 15 日 上午 8:17 
1.5?
LikewiseHH  [作者] 10 月 1 日 下午 9:57 
So I work in tech but I am not a developer. The code was mostly written by Chat Gpt. Thanks to Rimworld and even CE being so popular you get good results very quickly.
But if course it massively helps if you understand the code that was produced and if you can somewhat guide and challenge the AI when it codes for you.

The language is C#
KAZAKH_LOVE 10 月 1 日 上午 10:41 
Man, you are awesome. What skills do u need to write modes for rimworld ?
betonov 8 月 27 日 上午 1:15 
best
LikewiseHH  [作者] 8 月 23 日 下午 11:06 
No idea. Not familiar with that mod sorry
hidesuwa 8 月 23 日 下午 6:37 
does this conflict with pawntargetfix?
LikewiseHH  [作者] 8 月 19 日 上午 12:04 
I would say for what the mod does, it is optimized very well. The checks for the right aiming and shooting mode are only run when a pawn starts the shooting process. Once a matching rule for the weapon is found and a matching range config is found, the mod doesn't check the remaining rules. I couldn't imagine a more optimized approach without sacrificing functionality.

That being said: Of course there will be some performance impact with many pawns.
Reaper415 8 月 18 日 下午 4:56 
What's the performance impact when lots pawns are in combat?
LikewiseHH  [作者] 8 月 18 日 上午 8:52 
Thanks. Yes that was the inspiration. Will cross post!