Mount & Blade: Warband

Mount & Blade: Warband

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Paradigm Chronomancer
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2.795 GB
8 月 15 日 上午 8:52
9 月 28 日 上午 8:18
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Paradigm Chronomancer

描述
Paradigm Chronomancer is a fusion of Paradigm Worlds from Karol Grodecki (MadGuarang), and Phantasy Calradia 2025 co-written by myself (gsanders) and Guspav. Phantasy Calradia 2025 edition formed the framework over which Paradigm Worlds code was gradually re-added. In most cases, the original Paradigm Worlds code was re-written for better bandwidth (less lag in larger battles) and the data model was the Phantasy Calradia 2025 version, which was expressly rebuilt to allow scripts, timed actions, the procedures driving battles, and pretty much all the components that drive a mod's mechanics to interoperate regardless of whether the setting was Phantasy Calradia 2025 OR Paradigm Worlds.

And THIS in turn brings the possibility of being able to, with a little planning ahead, present either the far past (Phantasy Calradia 2025) or the far future (Paradigm Worlds) within a single mod: Paradigm "Chronomancer".

Where 'time travel' and reincarnations are part of the Paradigm...

I reached out and asked the Paradigm Worlds author, Karol Grodecki, about what he thought of my plans and he was in a phrase "super enthusiastic". He knew I was not going to keep ALL of his code, but I was aiming to try to streamline it and keep it a little less glitchy than he last left it. I feel I did exactly that, but it is NOT finished. So please be gentle and accept that it is still being worked on.

Consider this an early preview.
In the next few months the map will change, the items and troops will change (and thus your savegames will be ruined for around Halloween time frame), and features will wake up as updates arrive, typically on Fridays but could be 2 in a single week, as is the case right now.

NOT READY:
campaign coop: 1st quarter 2026.
This requires a very deep rewrite, and should not be done before the mod is more stable

true merge of Phantasy Calradia map, items, skins, and troops:
between Halloween and American Thanksgiving.

"Chronomancer" time travel: later this month (late September)

First things:
You MUST have "load textures on demand" enabled to run the mod. There are far too many items defined for all of them to load, as with most total conversion Warband mods.

Second, if you have WSE2 running, you MUST set HDR mode to OFF at the video settings.
Also after WSE2 updates check that file lua51.dll was not removed by the updater.

Please read the patch notes for more details.

热门讨论 查看全部(1)
1
9 月 5 日 下午 9:11
Quick Tutorials
gsstar
76 条留言
I throw ball at you 20 小时以前 
Ok, i hope you put it in the near future cuz custom troop tree in this mod will be amazing
gsstar  [作者] 10 月 1 日 下午 11:15 
I am not sure. It used to change the faces to values that did not work with the old skins, not sure how it will be on Paradigm Worlds skins. The old code had some kind of semi-custom troops that I am not certain worked correctly, so I did not merge it.

I am running out of time so I don't plan to do it for October, there are more important things to do this month and every hour of my time is already booked for October goals. I have about 8 weeks worth of work to do by Halloween, which could possibly need until American Thanksgiving to finish.
I throw ball at you 10 月 1 日 下午 7:19 
Will you put custom troop tree in this mod?
gsstar  [作者] 10 月 1 日 上午 9:09 
Yay me,

I unstuck the tree viewer for non hero troops
fixed Lav's Overseer a few days ago

and still have to go hunt for any troops without ammo that are considered "ranged"
These will need a hotfix script to add items to their inventory, as it is not enough to edit the module_troops.py file the savegame has baked into it the inventory of each troop row.

That is likely to be the fix needed for "formations".

That leaves tournaments.

Next two days are iffy for me - family visits, family member birthdays scuttle Thursday and Friday, Saturday is reserved day by armistice, and that leaves Sunday for patch, if it is ready. I might get up early but too early starts a drama session at home so we will see.

In other news I found the Phantasy Calradia v158b8 source I was looking for all these months, as it was lost and thus I could not retrieve the original module_animations values at the source.
I think mounts are not bugged in Paradigm Chronomancer.
.//magnus 10 月 1 日 上午 1:22 
yeah I modded wb for some time when I was younger, and it's a huge mess. wse2 is the way to go! take your time and keep up the good work, don't let people drag you down
gsstar  [作者] 9 月 30 日 上午 3:29 
@magnus: Thanks, I was getting depressed about it, to the point of giving up.

I feel like people never read the description to see the "work in progress".

The Big Plan was to pound out some quality of life changes this week and then pivot to fixing up the map introduced with Chiaroscuro/Phantasy Calradia 2025, which I think needs 2 full weeks.

Then work on reducing items count (and their textures, which is 80% of the download size) for both here and Phantasy Calradia 2025 before merging the two in a test.
After that I could try adding skins for WSE2-only mode until there were 26 skins, giving me twice as many distinct undead flavors, female playable skins for Orc, Drow, and Vampire, and offering female gender wives for various factions, although I recognize that in this woke age binary genders are consider so-"yesterday". I consider those 2 to be 3 weeks, possibly able to be accelerated by AI but iffy since I never used, ever, AI in my life.
.//magnus 9 月 30 日 上午 12:23 
keep up the good work mate!
gsstar  [作者] 9 月 28 日 下午 11:37 
Found the error having half the items not seen during skill checks, noticed another error showing troop trees for non-hero troops stops showing and shows no exit. There is always something more to do...
gsstar  [作者] 9 月 28 日 下午 10:11 
My tests show sometimes items are seen and sometimes not, but worst case is the skill check is not worse off than it was 2 days ago. I'll continue tweaks as I have time. Other people mention tournaments and formations as pain points to remove/replace.

You never needed tournaments but people are pre-programmed to always do a tournament so maybe I replace with generic code. For formations I need to see what really is happening; maybe I replace it with pure Phantasy Calradia code. I will be off today there is something urgent I need to chase at city hall.
gsstar  [作者] 9 月 28 日 上午 8:29 
Remember - this is my unpaid hobby. It is not my resume builder (I cannot work a paid job and do not intend to sacrifice my retirement benefits to do so). It is not my day job. It is not because I need or want more users. I thought it was a favor to tackle some code, but anyone that feels I am not woking hard enough to die for their stupid campaign can go do something else. I will walk if I feel it is not fun to work on a mod. Nobody pays me for this - not youtube, not steam, and not you.