STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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Absolute Chaos submod by Scott and Zero
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Game Type: FOC
标签:  Multiplayer
文件大小
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更新日期
24.995 MB
8 月 15 日 上午 6:01
8 月 19 日 下午 12:46
14 项改动说明 ( 查看 )

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Absolute Chaos submod by Scott and Zero

描述
STEAMMOD=3549332129 STEAMMOD=1382582782

This submod adds a new galactic campaign playable in multiplayer and singleplayer.
You can now play multiplayer with the full galaxy with 250 planets.
The faction affiliations of the various planets have changed.
The AI has been strengthened.
The population capacity of the planets has been increased.
The unlimited mining features on some planets have been removed.
The economy has been made more realistic.

Experience a new multiplayer gaming experience with your friends with this mod.


UPDATE 1.5
Fixed some soldier animations.
A galactic Hutt space has been created around Nal Hutta.
Added new planets controlled by independent forces and the corporate sector.
Further reworked the economy.
Reduced the prices of some Black Sun capital ships.
Increased the maximum available Earth base slot on some key planets.


BUGS:
- Unit bunkers do not enter properly.
- Antilles in losses.
- Star destroyer class II and III they are not completely destroyed during battles.
CTRL key= ""With the technology upgrade, I got access to new units - large squadrons of fighters (nothing super new, but there are many more units in the squad). I wanted to move them to another fleet, so I held down CTRL and started dragging all the units of this type at once - it's easier than doing it one by one. The game freezes when I drag the units to a new slot"" (((This is a quote from a user who descrisse that doing this causes the game to freeze in multiplayer, causing a crash, please be careful).

There may be other minor bugs, but they're not particularly serious. These are the ones we found. We'll try to fix them.


==NOTE: THIS SUBMOD MAY SUBJECT TO FUTURE UPDATES==

15 条留言
⚡Zero McLaren☢⚡  [作者] 9 月 15 日 上午 8:46 
The reason is simple: the game cannot index too many saves, and if the problem is not yours but your friend's, he will have to do the same.
⚡Zero McLaren☢⚡  [作者] 9 月 15 日 上午 8:45 
To play multiplayer saves, the same rules apply as for any other mod. It is necessary to clean up multiplayer saves if too many accumulate, and if necessary, single-player saves as well when they become excessive. To delete too many accumulated multiplayer games, you don't have to go to load game in the main menu, but you have to start any single-player galactic conquest and go to save game, where you will find the multiplayer games (all saves) that you have accumulated. A little cleaning should help you load the game in multiplayer once your friend has joined you in the lobby.
nicolas.schnetterle 9 月 15 日 上午 7:46 
impossible to open the save or just find the saves
nicolas.schnetterle 9 月 15 日 上午 7:46 
sames the mp saves don't work
Horderen 8 月 26 日 下午 12:10 
Saves do not work
Imperial splinter brandon empire 8 月 23 日 下午 1:54 
can we get back to it now can we
Imperial splinter brandon empire 8 月 21 日 下午 8:21 
you add my brandon empire have empire units home brandon hq plant naxt corporate sector claer dark blue all plants have csa shipyard
all faction with playable faction brandon empire and neo sith empire for cebturion for the sith right non playable faction cis rammant corporate sector hutts and independent forces in the game
Imperial splinter brandon empire 8 月 21 日 下午 12:19 
brandon ok do it
⚡Zero McLaren☢⚡  [作者] 8 月 21 日 上午 4:46 
This is one of the most stable mods available for multiplayer. Currently, reported bugs have been addressed in the description; only one may be annoying, but it can be avoided.
The submod has no crashes or similar issues.
In any case, it's recommended to save your game frequently before each attack or after 30 minutes of gameplay.
Romavictrix 8 月 20 日 下午 4:44 
Have you fixed the crash issues with this mod?