全面战争:战锤3

全面战争:战锤3

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🏆 No More Defeat Traits - Ending Trait Farming for Good
   
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8 月 13 日 下午 1:45
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🏆 No More Defeat Traits - Ending Trait Farming for Good

描述
In the vanilla game, defeating a legendary lord or unique hero grants your own lord a permanent defeat trait.

While sometimes fun, this mechanic creates strange incentives: keeping enemy factions alive, farming respawning armies, and rotating your lords to collect the powerful bonuses.

The result is immersion-breaking metagaming that also contribute an even bigger problem — character power creep. Some defeat traits are so strong they help create one-man doomstacks that can steamroll campaigns.

This mod removes that incentive entirely by requiring 99 defeats of the same enemy hero for a trait to trigger. In practice, that’s almost impossible, even if you try to farm it. Victory over a famous enemy should be its own reward.

This result is a cleaner, more balanced campaign where you actually want to wipe factions off the map, and it’s perfect for players who value fairness, immersion, and a long-term challenge.
3 条留言
HotPizza87 11 月 1 日 下午 5:19 
I don't need a mod to decide for me that I am or am not going to farm traits.
AresUnknown 8 月 20 日 下午 2:51 
this should be an ingame option, like many things, either way, thanks
Dr. Quackers M.D. 8 月 17 日 上午 11:24 
I have never done this perhaps people should just control there inner goblin