The Karters 2: Turbo Charged

The Karters 2: Turbo Charged

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(MK8) GCN Dry Dry desert
   
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30.869 MB
8 月 11 日 上午 1:04
9 月 1 日 上午 12:47
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(MK8) GCN Dry Dry desert

描述
1.4 Updates.
Upped music to 3.
Added in hazards.
5 条留言
Funclaws  [作者] 9 月 5 日 下午 2:10 
Technically the sand is supposed to slow you down/ pull you into it, but I didn't want to ruin the speed since it's a huge area. As for the side area off road, I had to change it to a wall collider as the normal ground collider makes you bounce off of it in random spots due to the collision it has.
The water is supposed to look/ work different, but the size of the map is smaller than it usually is so you don't go down all the way, and the texture it came with didn't look great.
GentleBreeze 9 月 5 日 下午 12:15 
as a guy whos never played this map, is the water supposed to work/look different? and the sand pit to suck you in? and the side area off road to slow you down? im a crash kart player so im just assuming out of karting experience
Funclaws  [作者] 8 月 30 日 下午 2:04 
Thank you for letting me know, the music slider is all over the place with wwise settings at the moment, but the devs plan to fix it.
I've actually always planned to add in the Pokey/ Koopa hazards, just haven't been sure as to how.
Galaxia 8 月 30 日 上午 8:38 
Alright this is gonna seem odd now but the music is really quiet. At first i thought there was no music but then I heard it a little bit. In the middle I could hear it bit it was low. The track looks gorgeous but also a little lifeless as in nothing moves. I wasn't sure what to think of the track because it looks amazing graphically but I remember things like pokeys in the original that added to it feeling more alive. But I don't know the limitations of modding tracks.
Gamma Lyrae 8 月 16 日 上午 9:56 
the music is a bit loud.

For the dirt along the track; a lot of it is something that you can run into and jump off of and get a trick. In some areas, you just...go offroad and don't get anything for your efforts. This feels a bit off. If the jumps off of the side-dirt is intended, I think some tweaks to more clearly signpost you can do it there would be nice. If it's unintentional, another look at the collision / track may be warranted.

Fun to play. I still had a good time!