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I adore the dichotomy you have going with Dream Knight and Tomb Knight. Dream and tomb; one heavily associated with the sky, the other kept deep beneath the earth. Fascinating background and origin for the Tomb Knight, a top-tier villain I think would have been a perfect addition to the actual campaign of Castle Crashers. Makes me wish there were modding/SDK tools for the game, as modding Castle Crashers would be a collective win unlike any else to Crashers' dedicants. I'd die for more content in this game, especially if it was as good as your "Dream" campaign.