边缘世界 RimWorld

边缘世界 RimWorld

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Safely Hidden Away (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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391.420 KB
8 月 10 日 下午 12:24
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Safely Hidden Away (Continued)

在 Mlie 的 1 个合集中
Mlie's resurrected mods
973 件物品
描述

Update of Uuuggggs mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1322196379
continued in their memory as they sadly passed away.



[discord.gg]
[github.com]


Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days.

Caravans/visitors also don't visit as often.

High wealth can cancel out the delay though.


Configurable delay times. Check out that graph.

Turn on devmode and you can view/reset the raid timer in the settings

(Do not touch devmode Future Incident button, for it sets raid timer to be a year in the future lol)

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Works with old saves, can be removed (there'll be an error resetting the raid timer though)

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Ludeon forum thread: https://ludeon.com/forums/index.php?topic=39333.0
Source on github: https://github.com/alextd/RimWorld-SafelyHiddenAway


  • See if the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods
15 条留言
Alyfox 10 月 9 日 下午 10:33 
Ok this seems awesome. A lot of the time my initial landing spots are set away from hostiles, usually close to mountains, having this actually make a difference will be nice
Mlie  [作者] 8 月 14 日 下午 10:29 
@Skeleton Probably no issues as that mod just blocks factions from being the raiding faction, not affecting the actual raid event like this mod
Skeleton 8 月 14 日 下午 10:15 
how compatible is this with something like Faction Raid Cooldown?
Omega13 8 月 13 日 上午 11:52 
This sounds pretty nice for Odyssey. If you are beaten down and need time to recover you could just go land in the middle of nowhere for a bit.
Mlie  [作者] 8 月 13 日 上午 3:07 
@Not-Here It will only delay events, not make them earlier
[Call Me FlowerS!~] 8 月 13 日 上午 2:59 
Question: Will raids happen more often if it was to say, on a road, or in close prox?
Breadmond 8 月 12 日 上午 11:12 
what if a base is fully surrounded by impassable mountains?
恰似宛然一笑生花 8 月 11 日 下午 5:00 
Hello Mile. That's a useful mod. So I created a mod "Safely Hidden Away (Continued)_zh" that adds a Chinese translation for your mod and published it on the workshop. Thank you for your contribution! Keep on keeping on!:dslike:
Mlie  [作者] 8 月 11 日 上午 9:22 
@Davith As I said, I have no idea
<c=FFFFE900> Davith 8 月 11 日 上午 9:20 
How odes this interact with orbital bases?