致命解药

致命解药

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Liminal Space
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286.865 MB
8 月 10 日 上午 7:53
9 月 11 日 下午 6:55
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Liminal Space

描述
Liminal Space has finally made its way to the Steam Workshop!

This is my first map created using UE4, hope you enjoy it!

Liminal Space is a linear adventure style map. It's dark, so make sure your flashlight brightness is turned up!

My main inspirations for this map were The Backrooms, Silent Hill, and other liminal horror ideas.

9/11/2025 Update:
- Removed reflective material roughness textures
- Removed Zombies from lamp bridge
26 条留言
huudatno1 9 月 28 日 下午 4:08 
Spoiler for anyone who doesn't know what to do, there is a door in the pillar room, not really well hidden but requires a bit of leg work
IXANI 9 月 26 日 下午 4:50 
hey tring out this mod but not sure whats up with it theres only a small room and a hallway then a drop off into this all white area
5566 9 月 25 日 上午 2:34 
請問會做場地~ 怪物變成性感美女嗎?
Mr. Fahrenheit  [作者] 9 月 19 日 上午 9:14 
I appreciate that! It's great to see people enjoying the maps, especially as someone that is new to these tools.
maleficer311 9 月 19 日 上午 12:02 
The map is super cool. Just like most of your work. I love the atmosphere of it it. I'm glad someone is making new maps right now while I cant afford a new game. And yours Mr Fahrenhieit are really both fun and creative. I mean, I have a few gripes, but for the most part your work is a real gift to the community. Glad you're doing what you do.
Mr. Fahrenheit  [作者] 9 月 11 日 下午 1:14 
I have confirmed with other users that zombies are present in this current build. Once past the Pillar Room, you will start to encounter zombies occasionally.
Ģ◊иℤ◊⚡ℤ∀муpΛй 9 月 11 日 上午 12:50 
Once again really cool map but this one doesnt have zombies either, if you dont know how to place them with triggers just use the random spawner so its not just walking all the time.
partner-jing 9 月 8 日 上午 3:13 
赞美你!兄弟!游戏本体作者迟迟不更新,全靠像您这样的第三方MOD作者做地图,丰富了这个游戏!!玩家们的福音!HERO!!! 建议尽量兼容EXP模式,因为能打怪升级对玩家来说,乐趣无穷!谢谢您的付出!:steamthumbsup::cleankey:
PilvitS 9 月 7 日 上午 4:21 
excellent work, I really liked it (sometimes it gave me goosebumps xD), I want to play it again... Thanks to the creator !:steamthumbsup:
MeanderingBeing 8 月 30 日 下午 1:46 
ngl, I got to the pillar room, ran the perimeter of the room, and just couldn't be bothered. It's too big to want to check the pillars for a door in opaque darkness with a flashlight that only has a 20ft throw.