全面战争:战锤3

全面战争:战锤3

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Permanent Death of Immortality
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408.882 KB
8 月 10 日 上午 5:52
10 月 9 日 下午 11:47
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Permanent Death of Immortality

描述
There are no immortality anymore.

Nor should there be lords who, after being struck down in battle, return just one turn later to raid your settlements again.

Now, you can permanently execute any enemy faction leader who has fallen three times.


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Features

-Marks enemy Faction Leader defeated by the player with the "Fall of the Immortal" debuff.
-You can permanently execute an enemy Faction Leader after they lose three times in a row.
-Players legendary lord also can be permanently killed if they suffer three consecutive defeats.

-It also works in multiplayer campaign.


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Summary

1) AI vs AI = Not working. Because so many AI armies fight each other in a single turn.
2) Player vs AI = Works. Also, the player dies after 3 defeats.
3) Player vs Player = Works. (only in multiplayer)


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Compatibility

-Fully compatible with all saves and all other mods.
83 条留言
Backmechuisa  [作者] 11 月 11 日 下午 8:32 
@kancer
In the current game system, each faction can only have one faction leader assigned automatically, including minor factions.
Because of this, in order to identify and distinguish a legendary lord that an enemy AI has confederated, a separate character list for legendary lords must be checked.
It will the scripts code prone to unexpected errors, and this mod was not created with the intention of penalizing enemy legendary characters.
kancer 11 月 11 日 上午 9:37 
Is it possible to add execution to non-faction leaders too? Or atleast all legendary lords who are confederated to faction leader.
Backmechuisa  [作者] 10 月 17 日 下午 10:59 
@VEX
Only for faction leader.
VEX 10 月 17 日 上午 9:39 
does this work for regular lords 20+ ???
Backmechuisa  [作者] 10 月 9 日 下午 6:58 
@Roselle Gustav
That's a very unusual issue. There are two types of dilemmas related to lord execution:
One is a four-choice dilemma that appears when executing an enemy lord, and the other is a two-choice dilemma that shows up when a player's lord is defeated.

Would it be correct to interpret the situation as follows:
You fought and defeated an enemy legendary lord twice, selected the execution option from the dilemma, yet your own legendary lord ended up dead?

In this case, it's possible that due to a recent patch, some battles between the player and AI are being registered as "draws."
When this happens, the game seems to treat both factions as having been defeated from battle.
As a result, the execution command—intended for the defeated enemy lord—may have instead mistakenly executed the player's legendary lord.

I'll update to fix this issue as quickly as possible.
Roselle Gustav 10 月 9 日 下午 1:50 
@Backmechuisa i reloaded the save because when i had skragg the slaughter on his 2 imm death, i killed him in battle during the AI turn right. Then the mark of 2nd death was transferred to the regular lord of the ogres, but MY legendary died permanently(had never died up to this point); i have ss if you wanna see
Backmechuisa  [作者] 10 月 8 日 下午 10:38 
@Roselle Gustav
Its designed to be deleted next turn. Please report if that issue persisted.
Roselle Gustav 10 月 8 日 下午 9:47 
BUG:when you fight and kill a legendary lord during an AI turn battle, the mark is transfered to the regular lord
sarumanthecursed 9 月 30 日 上午 10:56 
Can you add a debuff option for factions that have lost their legendary lord?

Something like -100 growth
Backmechuisa  [作者] 9 月 27 日 下午 8:21 
@SoteksChosen
It does not change existing immortality skills and settings, but if an execution event occurs, the character can be executed permanently, regardless of its effect.