Barotrauma 潜渊症

Barotrauma 潜渊症

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QoL - More Distinguishable Textures
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5.913 MB
8 月 1 日 上午 8:04
8 月 10 日 上午 4:36
4 项改动说明 ( 查看 )

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QoL - More Distinguishable Textures

描述
About
This mod changes the textures of some vanilla items to make them more distinguishable. You can see all the changes in the attached images above or in the description of the updates. This is a texturepack that doesn`t add new items to the game or change their stats. This is a server-side mod that requires a host subscription (because in the game all item properties are in one .xml file). You can manually replace the vanilla textures (from the Content folder, more on that below) with mine for the client-side, but I do not guarantee stable performance

Compatibility
- The texture pack works fine with all mods that do not change vanilla items above
- If there are mods that change vanilla, move this texture pack to the end of the modlist. In this case, the texture priority will be lower, so some of them may not be displayed
- You can manually rewrite the mods so that they reference textures from mine texturepack, more on that below

Editing
You can copy this mod to Local Mods and edit it there as you wish. The path to the resource pack is \Steam\steamapps\workshop\content\602960\3539579595 . The path to the folder with local mods is \Steam\steamapps\common\Barotrauma\LocalMods .
In the local version of the mod, you can:
- Redraw the textures. To do this, edit the .png files
- Replace my textures with vanilla ones. To do this, either delete the item properties from the .xml files or paste the textures from \Steam\steamapps\common\Barotrauma\Content into .png
- Specify links to these textures in other mods. Replace the texture link from "Content" to "QoL - More Distinguishable Textures" in local versions of mods in .xml files
- You can also reference my textures in your own mods if you specify this texture pack as the required content

Bugs
Some items in the vanilla version of the game do not have their own texture, such as depleted fuel. Instead, a shadow shader is used. My texture pack does not have it, but it may remain when the mod is enabled. If you see that some items are much darker than those shown in the attached images, try to reboot the game

Feedback
I will be glad to any comment, rating and even a regular download! If you want to influence the creation of the mod, leave your opinion in the Discussions below
热门讨论 查看全部(2)
5
8 月 10 日 上午 7:02
置顶: Хотите помочь моду с концептом текстур? [RU]
Detonator2103
3
8 月 12 日 上午 9:57
置顶: Want to help with the texture concept? [ENG]
Detonator2103
25 条留言
Jim the Skeleton 10 月 20 日 上午 9:14 
could you make the detectors' Sprites themselves have about the same coloring as their InventoryIcons? that way it's also more consistent
Detonator2103  [作者] 8 月 11 日 上午 10:48 
Black Rock Shooter, yes, just put NT above on modlist
Vanguard 8 月 10 日 下午 4:09 
Neurotrauma compatibility?
Detonator2103  [作者] 8 月 9 日 下午 10:27 
EatSomeRice, yes, but enhanced reactors must be above on modlist
EatSomeRice 8 月 9 日 下午 8:08 
is this compatible with enhanced reactors?
Detonator2103  [作者] 8 月 9 日 上午 8:31 
Roma Kelapa, theoretically yes, since it doesn`t retexture firearms
Roma Kelapa 8 月 9 日 上午 6:46 
is this mod compatible with guns enhanced?
Дядя_Сосисочник 8 月 9 日 上午 1:23 
Красивоэ
Detonator2103  [作者] 8 月 8 日 下午 12:16 
There shouldn't be a shadow filter, I removed it
If the game textures is darker than the one shown here in the images, then it's a filter bug. Try to reboot the game
Domino Tezariust 8 月 8 日 上午 11:30 
I'm pretty sure that the items don't require a shadow filter like in vanilla, but thanks for the mod.
Well, I understand that I can replace the texture... but I don't see the point in doing so.