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(Deleting the patch fix the issue, let see what it breaks...)
1. Stop, Drop, And Roll! [BAL]
2. [1.6] Do Not Avoid Fire
3. unburn
May I ask if you can achieve this? In my personal opinion, it should just add a calculation and judgment logic to reassign the flammability rate, which shouldn't be too troublesome!!! Of course, in order to adopt this mechanism, it can be set to only be achieved when certain helmet and armor settings are worn simultaneously
If possible, thank!!!!This should greatly enhance the functionality of these mods
And the function of this mod is to reduce the flammability of the sealed armor, make some compatibility, and reduce the flammability of the character to 0 when the thermal armor is sufficient to make the "ignition rate" 0.
After using "Stop, Drop, And Roll! [BAL]" and enabling a new ignition mechanism, the original "flammability rate" no longer has its function. I hope this mod can make compatibility with it and add a judgment to obtain the parameters for calculating the flammability rate of "Stop, Drop, And Roll! [BAL]".
Just like your mod description says, "if a pawn nonflammable, it just ignores the flames. It's not its problem, so why worry? 🔥"