Space Engineers

Space Engineers

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Despoiler Corvette [Fieldwork Edition]
   
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Type: Blueprint
标签: ship, safe, large_grid
文件大小
发表于
更新日期
10.072 MB
7 月 30 日 下午 12:36
7 月 30 日 下午 12:38
2 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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Despoiler Corvette [Fieldwork Edition]

在 Barrabaz220 的 1 个合集中
Vangard Defender Series
16 件物品
描述
NO MODS/Subgrids
Requires DLCs

PCU: 9764
Blocks: 823


(Now Printable!)




Inspired by and designed to house my stealth fighter or my grinder ship.

Picaroon
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3337104788

Scrounge [Grinder Ship]
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3540570646




Sorry about the color it is supposed to be stealthy

LORE

Vangard Co. and its military division proudly presents.

The DESPOILER Corvette.
A fast and agile vessel designed to operate with a small crew, housing a SG fighter or the SG grinder ship Soon that were designed for its bay. For maximal aggression and quickly disable its targets. Primarily for space operations but it is moon and planet capable when not heavily loaded.

[In reality, is mostly built for scavengers and pirates but the company is not gonna say that outloud, thou famous for being of dubious reputation. has minimal refinery capabilities to encourage that kind of gameplay]

FieldWork Edition

The fieldwork update gave it a little more flexibility on the interior design, mostly cosmetic so I decided to fix some issues on the settings and release it anew. Also removed the fighter linked above from the BP because caused issues with the repair projector and it is now printable.


FEATURES

- Jump Drive
- Upgraded Assembler
- 2 Basic Refineries (to deal with scrap and basic ammo ores)
- 2 Small Reactors
- Outstanding Medical facilities (not really)
- Crew Quarters and living accommodations
- Planet and Moons landing capabilities (with a little bit of skill and big chunk of luck)
- A safe(ish) landing bay for a fighter
- Action Relay
- Repair Projector
- 2 External refill station blocks for extended EVA
- 2 Functional Airlocks (thanks to a Script and Event Controllers)
- Automatic Docking Procedures via Event Controller on the Top Connector (Turns off/on thrusters, antennas, stockpile tanks, etc)

Note: I configured the reactor management to my liking via event controllers so it may be annoying for some.


ARMAMENT

- 3 Fixed Artillery Cannons (and camera) to bravely snipe defenses from a safe distance
- 3 Assault cannon turrets
- 3 Gatling turrets
- 6 Interior turrets (for point defense)


SCRIPTS

- Isy's Inventory Manager (off by default)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1216126863

- Whip's Auto Door and Airlock Script
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=416932930




I hope you like it.
kind of proud of this one XD
3 条留言
 [Dæltimus] 8 月 4 日 下午 11:10 
Add a gravity drive and 8 large grid railguns for the PvPers of this game.
Barrabaz220  [作者] 7 月 30 日 下午 4:37 
@BeunT you're a good ship!

(thanks I'm glad you like it)
BeunT 7 月 30 日 下午 3:53 
very good ship :steamthumbsup: