Garry's Mod

Garry's Mod

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gm_sanatorium_v3
   
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素材类型: 插件
插件类型: 地图
插件标签: 角色扮演, 风景, 写实
文件大小
发表于
更新日期
153.364 MB
7 月 28 日 下午 1:44
8 月 9 日 上午 2:52
7 项改动说明 ( 查看 )

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gm_sanatorium_v3

描述
GM_SANATORIUM_V3

(Total rework of my previous release)

Description:

Welcome to a dark and scary abandoned hospital/asylum in the middle of the forest at night.

D o n ' t    f o r g e t    y o u r    f l a s h l i g h t

Features:
-NAV mesh (AI Nodes and tested fully working with NextBots)
-Breakable/interactive environment including barricades, vents, props, debris, etc...
-Secrets/Easter eggs
-38 Custom HQ textures
-120+FPS optimization
-Detailed and polished environment
-Soundscapes
-999 cubemaps
-Massive detailed 3D Skybox
-Crash protection



Make sure "mat_specular" is set to "1" to see reflections.


Enjoy exploring.


Left 4 Dead 2 version here



tags: sanatorium, mental asylum, hospital, abandoned, ruins, scary, dark, zombies, easter, eggs, huge, big, dimensions, landscape, skybox, forest, collision, npc, vehicle, driveable, props, physics, trees, tree, wood, concrete, custom, texture, materials, reflective, cubemap, night, destroyed, nursery, nurse, doctor, medical, doors, elevator, stairs, corridor, corridors, halls, hall, couch, sofa, lamp, lamps, ceiling, debris, rubble
22 条留言
Alexandrovich  [作者] 8 月 25 日 下午 5:18 
@sir_daniel Thanks
sir_daniel 8 月 25 日 下午 4:12 
@Alexandrovich nah its fine on my end
Alexandrovich  [作者] 8 月 22 日 上午 10:19 
@c_newton @GAMERxPRO
@sir_daniel

Still having issues with the navmesh?
Alexandrovich  [作者] 8 月 12 日 上午 10:32 
Tested with nextbots, NAV mesh works perfectly
Alexandrovich  [作者] 8 月 6 日 上午 11:19 
@c_newton Actually, 139 info nodes in the map.
c_newton 8 月 6 日 上午 11:15 
no info nodes
Alexandrovich  [作者] 8 月 4 日 下午 4:16 
@GAMERxPRO nav_generate in console,

Does this happen to anybody else?
GAMERxPRO 8 月 4 日 下午 12:09 
Navmesh does not work
jao 8 月 3 日 下午 3:24 
i did come back here to say that this map + the shape michael myers nextbot = perfection
Alexandrovich  [作者] 8 月 3 日 上午 9:42 
@sir_daniel @taxi Can you find the nav mesh now?