Fraymakers

Fraymakers

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MX
   
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Content Type: Character
文件大小
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更新日期
7.898 MB
7 月 26 日 下午 4:45
11 月 6 日 下午 7:52
10 项改动说明 ( 查看 )
描述
Original character by Qwerty for Rivals of Aether! He's cool as hell, thanks for making em' :3

Notable Gameplay Differences:
- No passive armor, the only armor MX gets is after grabbing someone
- A handful of moves have had their damage and/or knockback decreased
- Back Air can land in the air, with a custom-made hardblock pillar forming under MX
- Up Special does not go into freefall

Moveset Notes:
- Back Air will land in the air after grabbing an opponent and launch up if it's falling fast enough
- Forward Strong will KO opponents above 150 damage on-the-spot
- Up Strong can run while charging, stopping when hitting a ledge or if Back is held
- Up Strong can transition to Up Air if Special is pressed during its standing charge
- Neutral Special can be canceled into jump and normals if the stomp is hit
- Neutral Special's Brick can be kicked at a faster speed if Special is held
- Side Special can be stopped early if Back is held
- Side Special will rebound off of walls and shields, this rebound restores your options
- Up Special can transition to Down Special if Down is held
- Down Special can drop through platforms
- All grabs can grab crashed and ledgehanging opponents

Extra Notes:
- MX's movement is committal, with minimal traction, double jump height, and air acceleration!
- MX lacks an Aerial Neutral Special, a unique Grab, and all Ledge functionality
- MX has a pinch phase when losing his last stock, falling from the sky at 85 damage
- Down Taunt is controllable

Oh yeah also this MX port was finished almost three months before public release :3