潜行者2:切尔诺贝利之心

潜行者2:切尔诺贝利之心

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Master Mod by sdwvit
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94.244 MB
7 月 22 日 下午 1:40
11 月 18 日 上午 1:51
55 项改动说明 ( 查看 )

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Master Mod by sdwvit

描述
A collection of various configs aimed to increase game difficulty and make it more interesting.

All changes to the base game:
  • [Challenge] NPCs bodies don't give stash clues, instead you have to do recurring vendor quests to receive stashes
  • [Challenge] No enemy markers. No threat indicators.
  • [Challenge] Armors don't take head slot (except for SEVA's), but also don't protect from PSY damage, so you need to use helmets.
  • [Challenge] Reduced 💊 Consumables, 🔫 Ammo, and 💣 Grenades drops from bodies and stashes.
  • [Challenge] 🥠 7674 destructible objects now don't drop items (🍔 Wooden Boxes, 🍔 Plywood Crates, 🩹 Metal Crates, 🔫 Wooden Ammo Crates).
  • [Challenge] 🪃 431 instances of preplaced weapons or armor were removed (no more falcon / exo rush).
  • [Challenge] 💊 97 instances of preplaced medkits were removed.
  • [Challenge] 🧰 1166 instances of stashes were nerfed.
  • [Challenge] Traders are not allowed to sell gear.
  • [Challenge] Increases cost of everything to 400% (💣 ammo, 🛠️ repair, ⚙️ upgrade, 🍺 consumables, 🛡️ armor, 🔫 weapon, 🔮 artifact).
  • [Challenge] Traders or Bartenders are not allowed to buy gear.
  • [Challenge] Enemy's weapons damage is increased to be on par with player's weapons.
  • [Challenge / Balance] 🔪🗡🦟️ Increase given and taken damage on Hard difficulty to 400%.
  • [Challenge / QoL] Way more lively zone, now spawning all mutant bosses and bigger battles.
  • [QoL] Prevents Player and NPCs from being knocked down.
  • [QoL] Removes Fall damage for Player and NPCs.
  • [QoL] Water no longer slows you down or drains your stamina.
  • [QoL] X8 Scope compatible with more weapons (more compatibility fixes to come). Added X16 scopes.
  • [QoL] Unlocks blocking upgrades.
  • [QoL] Unique weapons are now compatible with basic scopes.
  • [QoL] Allows buying/selling/dropping quest items.
  • [QoL] Allow unlimited saves on Master (Stalker) difficulty (same as Veteran (Hard)). Re-enables compass, and unlocks settings.
  • [QoL] Removes instakill effect from invisible border guards as well as spawned guards.
  • [QoL/Balance] There is now no cooldown between repeatable quests.
  • [Balance] Makes some consumables last longer, with the same value (antirad removes radiation slowly, 10x longer, but with the same value).
  • [Balance] Removes armor from vanilla mutants.
  • [Balance] NPCs drop armor, but it is damaged and will cost a lot to repair.
  • [Balance] Increases cost of Attachments to 1000%.
  • [Balance] Repeatable Quest Rewards are increased to 400%, but are made random with 25% spread both ways.
  • [Balance] Rifles default scopes can now be detached and sold.
  • [Balance] Unique and fair rewards for each possible variant of repeating quests.

Source code:
This mod is open source and hosted on github[github.com].
All changes have been tested against fresh save file. Some of these changes won't work with older saves.
热门讨论 查看全部(1)
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7 月 29 日 下午 12:46
balance
Krof4ik
74 条留言
sdwvit  [作者] 13 分钟以前 
909.VALE this only happens for quest characters. I can remove this if you believe that would be a better balance.
909.VALE 1 小时以前 
enemies drop armor at 100% condition. anyone else getting this bug?
sdwvit  [作者] 23 小时以前 
Update: 1.7 support; Allow unlimited saves on Master (Stalker) difficulty (same as Veteran (Hard)). Further rebalance quest rewards.
sdwvit  [作者] 11 月 14 日 下午 12:08 
New Update:
Added T2 ammo to Yaniv trader
Implemented refresh time for all traders
Increased radiation protection for headless armors
Increased zombie population in lairs and spawn controllers
Fixed issue with multiple money rewards being granted for the same quest
sdwvit  [作者] 11 月 9 日 下午 3:05 
Update: fix rostok bar mutant quest
sdwvit  [作者] 11 月 3 日 下午 3:49 
next up: stash rework
sdwvit  [作者] 11 月 3 日 下午 3:48 
Update: Reworked repeating quest reward system and add dynamic quest stash spawning
sdwvit  [作者] 10 月 31 日 上午 2:11 
New update: Fix quest stashes not spawning
sdwvit  [作者] 10 月 29 日 下午 2:36 
New Update: NPCs bodies don't give stash clues, instead you have to do recurring vendor quests to receive stashes. Fix GunThreeLine_Scope price.
sdwvit  [作者] 10 月 26 日 上午 8:49 
Update: Every NPC can now trade. Adjust Freedom-Duty Varta-Spark relationships