边缘世界 RimWorld

边缘世界 RimWorld

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Staggered Raids
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Mod, 1.5, 1.6
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596.559 KB
7 月 22 日 上午 11:26
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Staggered Raids

描述
Mod Release

This mod optimises raids to prevent performance issues by allowing you to configure raid size and the time between waves.
It also balances ally reinforcements to match your settings for fair gameplay.


How it works: If a raid is 300 pawns and you set the max raiders to 100, the mod splits the raid into smaller waves totalling 300 pawns.

Notes:

-Compatible with all raid types, including the Anomaly DLC.
-More compatible than Compressed Raiders, supporting all raid types and no heddif issues


Credits : Scorpio , Taranchuk and Lynn for the preview




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78 条留言
Extinction 11 月 15 日 上午 9:47 
Sad that the mod hasn't updated in a long while. It is, in it's current state sadly not usable. As others stated, there are lots of game breaking bugs.
Goblin Thatch 11 月 10 日 下午 3:45 
Staggered raids forced like 500 shamblers to spawn in at once ;~;

Sorry mod but I'm gonna have to disable ya for now.
The Dutchman 11 月 9 日 下午 10:56 
Oh this is gonna be real nice when the kinks get worked out
SSS-class Warlock 11 月 3 日 上午 4:44 
Ayo, with this mod running at any settings, I am unable to fulfill any quests that are about fending off raids or manhunter packs exceeding the max number of allowed raiders. The attackers get split into a number of waves, but no matter how many attackers I kill, the quest is never considered finished.
I've had this occur both with staggered raids alone and together with compressed raids.
I also noticed that usually, the number of raiders in a wave is much lower than it's supposed to be, and many of them immediately turn around and leave the map upon appearing.
Jeremy Lin 10 月 16 日 上午 2:48 
Idk if this is a bug but when, it say the "enemy attack all sides" it sent entire 200 pawn after me. despite my max setting is 10.
Pika 10 月 3 日 下午 2:30 
I've encountered an apparent bug between this mod and the Odyssey DLC where, if you attempt to escape a staggered raid by taking off to space with your gravship while there are remaining waves, the "Raid Update: X waves remaining!" message will remain stuck on the screen.

To reproduce this:
- Be raided by a force sufficiently large to be staggered.
- Before the waves run out, launch gravship and choose a destination in outer space.
- "Raid Update: X waves remaining!" message remains despite the raid in question being incompatible (would not occur) in outer space.
- Message will not clear after launching to a valid map.

Fortunately, it seems that reloading the save removes the message with no further issues.

Please let me know if you're not able to reproduce this and I'll try to troubleshoot for incompatibilities in my modlist. Thank you!
Scorpio  [作者] 9 月 30 日 上午 11:48 
will be checked
disarmer 9 月 28 日 上午 4:03 
Yep, getting same bug with only this mod: https://gist.github.com/disarmer/e98108df07842b6c3d7724cee2915e34
How to reproduce: debug actions -> execute raid with specifics -> any faction -> any points -> StageThenAttack -> edgeWalking -> random
C4sp3R 9 月 26 日 上午 12:34 
Maybe I'm interpreting the last line + comment wrong but could it be that theres an error in this mod?
https://gist.github.com/HugsLibRecordKeeper/ba4f3670316cca8b5fc4dba62f9caabd
Lemon caro 9 月 17 日 下午 6:22 
is this CE compatible?