Kenshi
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Shek Ruins Expanded
   
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993.699 KB
7 月 22 日 上午 11:11
7 月 22 日 下午 2:14
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Shek Ruins Expanded

描述
Hi, this mod turns the shek ruins between Admag and Squin into a fallen town, together with overrides to rebuild it or destroy it once again:

-If either Tora or Flying Bull die, the shek kingdom returns, with an adventure and tools shop, as well as a bar. Once both of them are dead, armor, weapon and robotics shops also appear.
- If Esata is dead while Flying Bull lives, then the ruins turn into an outpost of Kral's Chosen. Weapons, armor and trade shops can still be found.
- If Esata and Flying Bull are dead, Mukai retakes it and turns it into a second great fortress. A bar, and some weapons and armor shop can still be found.
-If Mukai dies, Berserkers take hold of the ruins. Some ruins still have loot.
- If Ghost dies, then Spiders infest the ruins.

Doesn't add a gamestart, and may be incompatible with mods that add overrides to this settlement.
3 条留言
Laughing Forest 10 月 20 日 上午 9:51 
You can’t run CATO with this Yehoria
Yehoria 10 月 20 日 上午 9:51 
I would really appreciate if you could like i dunno add a node that remove's CATO's buildings from the settlement.
Yehoria 10 月 20 日 上午 9:49 
hey i notice this is very similar to City Architecture Total Overhaul in like general style, but there seems to be an incompatibility. The ruin in this mod is similar in style to other sities from CATO but CATO already touches the ruin and all the buildings get duplicated...