RimWorld
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Bad Hygiene + Vanilla Expanded Patches
   
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Mod, 1.6
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2.146 MB
21 JUL a las 2:47 p. m.
30 SEP a las 2:19 p. m.
5 notas sobre cambios ( ver )

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Bad Hygiene + Vanilla Expanded Patches

Descripción
  • Removes all AC content from DBH in favor of 'VE - Temperature'. (airPipes, AirconUnits, FreezerUnit, CeilingFans)
  • Removes the AC research from DBH.
  • Removed the Sprinkler from 'VE - Farming Module',
  • but adds the texture from VE to the DBH Sprinkler.
  • Removed Sprinkler research from VE.
  • Removed Kitchen Sink from DBH. (in favor of the one from 'VE - Production Module')

That's it! This mod simply removes the duplicate options between VE and DBH.

23 Jul Update: This mod now uses Farx's amazing textures!

And the washing machine has been moved from 'Recreation' to 'Hygiene' in the Architect tab.
29 comentarios
red 30 NOV a las 9:48 p. m. 
Just discovered this today, and all I can say is: Oh, THANK GOD. I've been having this overlap problem forever and I always end up trying not to research one of them, then eventually doing it, and then getting them confused. Just... thank you. So badly needed.
-=GoW=-Dennis 2 NOV a las 3:04 p. m. 
The error I noted below is related to Alpha Prefabs trying to patch a prefab to require this research which gets removed by this mod.

<Operation Class="PatchOperationFindMod">
<mods>
<li>Alpha Prefabs</li>
</mods>
<match Class="PatchOperationRemove">
<xpath>/Defs/AlphaPrefabs.PrefabDef[defName = "AP_Prefab_SmallEcosystemBay"]/researchPrerequisites/li[text()="VFE_Res_Sprinkler"]</xpath>
</match>
</Operation>

Resolves it. It would likely be smarter to remove that specific prefab completely, given the sprinkler is also removed. I don't mind manually placing the sprinkler from Dub's Bad Hygiene, though.
guto8797 13 OCT a las 12:57 p. m. 
Any chance of patching the thermaebath from the vanilla factions expanded - classic to provide bathing?
-=GoW=-Dennis 1 OCT a las 2:30 p. m. 
Still getting this error:
Could not resolve cross-reference to Verse.ResearchProjectDef named VFE_Res_Sprinkler (wanter=researchPrerequisites)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ResearchProjectDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ResearchProjectDef>:TryResolve (Verse.FailMode)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlCrossRefLoader+c__DisplayClass16_0.<ResolveAllWantedCrossReferences>b__0_Patch1
niko.k.sam 23 SEP a las 3:37 p. m. 
@Draconis If you're bleeding components you should consider using fluffy's breakdown.
Draconis🐊 7 SEP a las 4:56 p. m. 
VTE fans cool an obscene amount of heat in 130f weather on terraformed venus, but also break down even though they do not cost components to build.

This tries to address differences between the mods but seems to be having both the below issues and also the massive waste of components from having just a few fans in a colony over a few years since they break down regularly.
-=GoW=-Dennis 27 AGO a las 3:42 p. m. 
Getting an error in main menu with this mod installed:

Could not resolve cross-reference to Verse.ResearchProjectDef named VFE_Res_Sprinkler (wanter=researchPrerequisites)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ResearchProjectDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ResearchProjectDef>:TryResolve (Verse.FailMode)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlCrossRefLoader+c__DisplayClass16_0.<ResolveAllWantedCrossReferences>b__0_Patch1
onemorecup 13 AGO a las 1:40 p. m. 
This mod breaks "Next" button in creating new world for me. This was incredibly difficult to find.
SneakyFox 1 AGO a las 10:27 a. m. 
(n.b. RE: My previous comment, I'm aware that it should be obvious given VTE is a Required Item. HOWEVER, the about.xml is used by a number of mod loaders/mod order calculators, which can result in a sorted list of mods being in the wrong order if something key is missing from the about file)
SneakyFox 1 AGO a las 10:23 a. m. 
Hey there,

I have found an issue that because this mod does not list Vanilla Temperature Expanded ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3202046258 ) in the LoadAfter section of the about .xml file it is possible for this mod to load before VTE which then results in a lot of errors.

Would it be possible to add Vanilla Temperature Expanded as something this compat mod should load after in the about .xml for the patch?