潜行者2:切尔诺贝利之心

潜行者2:切尔诺贝利之心

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Grass pack by PanKotan (1.6 ready)
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3.860 MB
7 月 17 日 上午 9:28
10 月 7 日 上午 9:02
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Grass pack by PanKotan (1.6 ready)

描述
UPD - Now mod is working with 1.6 and Up.

ATTENTION, THE MOD IS IN SUPER-DUPER PRE ALPHA.


At the moment:
- The height of some grass has been changed.
- In the fields, everything is now sown with wheat (like in the real zone)
- Tall grass has a collision

CONS OF THE SUPER-DUPER PRE ALPHA VERSION
- I do not guarantee that the fps will be stable
- In some places there is too much grass, the current version of the SDK does not allow editing the map itself

You can use it with my Autumn Mod and Clear Sky


Update 0.02

- Added cascading shadows for tall grass

- improved tall grass materials

- The grass sways more strongly in the wind

Update 1.0

- Grass heigh reduced

- Added grass crushing effects like in Anomaly

You can add another Flora mod More Realistic Forest


If you liked my work and want to say thank you, you can buy me a coffee :3 + you will have access to my HDR  mod, with which the screenshots were taken, and my personal story of how I rode a bicycle to the real Chornobyl zone /ᐠ。‸。ᐟ\

[buymeacoffee.com]https://buymeacoffee.com/realchornobylzone

Якщо хочете підтримати, коту на на віскас[send.monobank.ua] /ᐠ。‸。ᐟ\
37 条留言
BounceGenesisUK 10 月 8 日 下午 6:31 
aimbot mobs n this mod is a no go
PanKotan  [作者] 10 月 7 日 上午 9:07 
I'll be cheeky and remind that I'm still saving money for RAM (the SDK is getting annoyingly annoying) :lunar2019crylaughingpig:
If you like my mods, you can support me in the post above :aoanuke:
777 10 月 4 日 上午 11:06 
Thanks to Radnaya, it's now more comfortable to play.
PanKotan  [作者] 10 月 4 日 上午 10:28 
Updated to 1.6 and Up
Радіаційне Багно 9 月 27 日 下午 1:36 
1.6 doesn't work
PanKotan  [作者] 9 月 26 日 上午 10:27 
Sorry, it needs to be pached for 1.6. I will make it bit later
Pappa 9 月 26 日 上午 10:02 
Grass textures bug when close to them. maybe 1.6 issue?
DuckyDanny 9 月 22 日 上午 12:36 
Чудовий мод, однак потребує регулювання трави (як в оригінальній трилогії або модах на неї). В ідеалі потрібно три регулятори: висота, дальність заповнення та густина трави. Перше зрозуміло, друге - на якій відстані генерується трава, а третє - наскільки щільно (знову таки як у оригінальній трилогії). Як розумію, на даному етапі це все заблоковано двигуном гри, але лишаю коментар-підтримку, як побажання)
sdwvit 7 月 30 日 下午 3:10 
Зависока трава місцями. Ну і авжеж вороги бачать тебе краще за тебе.
sliver 7 月 23 日 上午 1:24 
IMO its too early to enjoy because npcs will beam you through grass and you cannot even see them, adding a system where hiding in tall grass and staying still to avoid detection as well as to hinder npc aim would be good.