边缘世界 RimWorld

边缘世界 RimWorld

180 个评价
Progression: Gravship
   
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Mod, 1.6
文件大小
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更新日期
438.556 KB
7 月 11 日 上午 10:01
9 月 7 日 上午 3:15
5 项改动说明 ( 查看 )
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Progression: Gravship

在 ferny 的 1 个合集中
The Progression Modpack | (1.6)
552 件物品
描述




Best paired with
- Progression: Core, for tech traversal/advancing entirely within your control.
- Progression: Scenarios, for adding new gravship scenarios, and rethinking how scenarios start and play out.

Compatibility
- Anything in my modpack
- Should work well with most other stuff too

Performance
Should have zero impact. Just patches how the quest is triggered.

FAQ
  • Save compatible? | Probably

Credits
- Taranchuk - C#





[discord.gg]
tags just in case: odyssey, ferny
67 条留言
ferny  [作者] 10 月 7 日 下午 4:16 
@Paolini Wdym
Paolini 10 月 7 日 下午 2:28 
Does someone know how to change the spacer era requirement in the files ?
ferny  [作者] 9 月 7 日 上午 3:18 
v5 - fixed missing odyssey requirement in the about.xml
Darkequation 9 月 6 日 下午 9:43 
Remember that short sci-fi story where space travel is actually easier than flintlock lol
MatrixVirus 8 月 25 日 下午 1:04 
Makes sense. If the actual progression feels right maybe just different categories in the architect menu is all it would need.
ferny  [作者] 8 月 25 日 下午 12:58 
@MatrixVirus I'm giving myself a bit of time to look over how VE Gravships and SOS2 pan out. I'm not gonna touch cohesion with them until they make their own stances clear.
MatrixVirus 8 月 25 日 下午 12:51 
ferny what do you think about separating out gravship stuff and SOS2 stuff? Orbital Tech vs Space Tech or something
Needtopractice 8 月 24 日 下午 10:00 
Played with only one colonist and spent 10 years to finally get an engine.But it's all worth it..:steamthumbsup:
Lemniscate_Mike 8 月 10 日 上午 6:36 
My issue was being caused by "Completely Clueless".
ferny  [作者] 8 月 10 日 上午 5:04 
@Halicade Whoops