Brutal Orchestra

Brutal Orchestra

评价数不足
Moving Inanimate
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
6.028 KB
7 月 10 日 下午 4:26
1 项改动说明 ( 查看 )

订阅以下载
Moving Inanimate

描述
Tired of not being able to move your stupid statue? Bored of the annihilation of one of Brutal Orchestra's most fun mechanics? Well fear no longer- we've removed that feature, while leaving the rest intact! Thanks Tay!

Enjoy Gospel and Malebolge free of their Inanimate woes! Sorta.

Enjoy new enemies courtesy of THIS MOD! That's right! Box of Inanimates, 1000 years!

Credits:
Marmo - Box Of Beasts
Tay - Coding and Art
AmorphousBlob - Inspiration
Clueless - Sound Design
Capri - Voice Acting
Salt - Credits
Fantomaz - Veterinarian
Quinn - Directing
Round Queen - Assistance
Qaday123 - Playtesting
SpecialAPI - Invention of Modding
Gwombus - Spinning
Prof. Haywire - Consultation
Psi - Enemy Concept Art
Marmo - Top Scientist
Tevlev - Commentary


11 条留言
Psichicspeltwrong 9 月 3 日 下午 4:05 
haha i'm here too
Quinn 9 月 3 日 下午 3:56 
the guy below me should be flonked the fuck up
Marmo 9 月 3 日 下午 3:55 
The mod doesn't actually add enemies. That's a joke.
In fact, those are MY enemies. From my enemy mod.
Also, fuck Gospel. :Gospel:
foogusboogus 9 月 3 日 上午 4:26 
Very funny how much you misunderstood a very simple statement. I said I’d prefer if one could get the mod’s enemies without ruining the balance of one of my favorite Fools.
Tevlev 9 月 2 日 下午 6:32 
Gospel should be able to move twice
AnimatedGlitch 9 月 2 日 下午 5:50 
Can you give Gospel a gun
Tay  [作者] 9 月 2 日 下午 5:44 
you want the mod that directly modifies the passive to only apply to the enemies? INANIMATE DOESN'T BLOCK MOVEMENT FOR ENEMIES!!!!!!
foogusboogus 8 月 30 日 下午 1:01 
Is this a joke mod? Not moving is what makes Gospel fun to use and not absolutely busted(phone synergy aside). Is there a way to turn that bullshit off and just get the enemies?
Psichicspeltwrong 7 月 13 日 下午 10:27 
hi
Tay  [作者] 7 月 12 日 下午 4:03 
hi