全面战争:战锤3

全面战争:战锤3

134 个评价
Extra Player Faction Mechanics
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标签: mod
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419.296 KB
7 月 10 日 下午 12:16
7 月 13 日 上午 5:26
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Extra Player Faction Mechanics

描述
Add some extra faction mechanics for Player Faction. Save game compatible. MCT mod implimented to disable one or more features and adjust values.

Function of this mod
  1. When your army enter a settlement, a button will appear near your army commander portrait allowing you to travel to any of your other settlement once per turn. The price of the travel will depend on the distance of the army and your settlement. Use MCT mod to adjust the teleportation cost.

  2. Allow you to revive base game dead factions in vanilla immortal empires campaign map as your vassals if they were not confederated.

  3. When a legendary faction of the same culture dies, it will confederate with your faction the following turn allowing you to recruit their legendary lord (including Toddy and Red Duke).

  4. Rank up all Lords and Heroes to rank 5. Use MCT to set the rank between 1 and 50. Set to 1 to disable.

  5. Lords and Heroes spread or remove corruption in their region and by half in ajacent region. Default value is 5. Use MCT to set the value between 0 and 100. Set to 0 to diable.


Building Cheat Mod:
Legendary Resource Building:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3516198298
Legendary Resource Building Lite:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3516241233
55 条留言
♿Lebo 8 月 23 日 上午 8:16 
Can you add support for OvN lost factions? (Araby, Albion, Etc.(For the cheat building versions too))
LazyX7  [作者] 8 月 17 日 上午 7:33 
@McTibu420 Its for vanilla immortal empires campaign not modded maps. It may work on factions that has the same region as vanilla.
McTibu420 8 月 16 日 下午 7:30 
Does reviving a dead faction as vassal have any requirements beyond owning their former land? Playing the old world campaign right now and can't seem to revive a faction
lwhのsama 8 月 15 日 上午 1:49 
thsnks 中文补充注释:steamthumbsup::steamthumbsup::这个和另一个全外交解锁模组一样,都不能实现空地拉起复活的派系这个功能,但是他们允许假如有敌人占领了一个地区 通过击打攻击可以解放派系的特征
LazyX7  [作者] 8 月 14 日 上午 1:53 
@lwhのsama Use it with MCT mod to disable features you don't want. Last image for reference.
lwhのsama 8 月 13 日 下午 11:09 
great work:steamthumbsup: :steamthumbsup:and can you make a seperate mod only “Allow you to revive base game dead factions as your vassals if they were not confederated”?
LazyX7  [作者] 8 月 12 日 上午 8:05 
@ev0n don't worry about it. Just initial ui load error. Won't cause problem in gameplay.
ev0n 8 月 11 日 下午 5:27 
Getting this script error.

stack traceback:
[string "script\_lib\lib_core.lua"]:243: in function 'get_ui_root'
[string "script\_lib\lib_common.lua"]:417: in function 'find_uicomponent'
[string "script\campaign\mod\lazyx_faction_ability_mod.lua"]:1024: in function <[string "script\campaign\mod\lazyx_faction_ability_mod.lua"]:1023>
[C]: in function 'pcall'
[string "script\_lib\mod\pj_error_wrapping.lua"]:46: in function 'condition'
[string "script\_lib\lib_core.lua"]:1928: in function <[string "script\_lib\lib_core.lua"]:1928>
[C]: in function 'xpcall'
[string "script\_lib\lib_core.lua"]:1928: in function 'event_protected_callback'
[string "script\_lib\lib_core.lua"]:1965: in function 'event_callback'
[string "script\_lib\lib_core.lua"]:2051: in function <[string "script\_lib\lib_core.lua"]:2051>
********************
********************
SCRIPT ERROR, timestamp <99.8s>
ERROR: find_single_uicomponent() called but supplied parent [false] is not a ui component
Egathentale 8 月 6 日 下午 12:43 
I'm not gonna lie, this is one of those QoL mods that I didn't know I was desperately missing until I found it. Thank you, and great work.
Leroy Sinclair 7 月 30 日 上午 6:53 
summon the elector counts