边缘世界 RimWorld

边缘世界 RimWorld

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Atlyss Races | Core Modules
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Mod, 1.5, 1.6
文件大小
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更新日期
2.100 MB
7 月 9 日 下午 12:54
7 月 10 日 上午 8:54
4 项改动说明 ( 查看 )
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Atlyss Races | Core Modules

在 Bud8013 的 1 个合集中
World of Atlyss
1 件物品
描述
TO NEWCOMERS :
This mod is being overhauled to be comparable to the vanilla xenotypes either similar to a existing xenotype or offering more unique play-styles which fundamental changes the way you progress. I apologize for the lackluster version of this mod due to burnout but I can promise to improve on the core foundation from this mod by becoming more lore-accurate while retaining to the original game vision.

The plan moving forward is to release each xenotype as a module which will allow players to pick and choose which ones to play with while this mod being updated once the rest are completed. Thank you for your continued support and I hope you continue to enjoy my mod in it's current state.

Adds several new xenotypes from the world of "Atlyss"







W.I.P

Current Features :
1.4 -

1.5 - Full Release
- Spawn in Outlander (0.2%) and Pirate Faction (0.2%)

1.6 - Partial Release
- Spawn in Outlander (0.2%) and Pirate Faction (0.2%)
- (Problems with VE Framework Cutout Rendering. Alt Graphic Enabled)

Future Features :
[ ] - Individual Unique Geneline
[ ] - Adding More Racial Genes
[ ] - Adding Custom Hairstyles for Xenotypes
[ ] - Adding Additional Appearance Variety ( New Tails , Horns , etc. )
[ ] - Custom Storyteller Art
[ ] - Improved Vanilla Faction Spawn Rates
[ ] - Adding Custom Factions (Hidden)
[ ] - General Fixes / Optimization
[ ] - Version Compatibility ( 1.4 , 1.6 )

Future DLC Support :
[ ] - Royalty
[ ] - Ideology
[ ] - Biotech (Additional)

Mod Support :
[X] - Vanilla Expanded Framework

[ ] - Facial Animations

[X] - Better Gene Inheritance ( Patch ) - 1.5 / 1.6
"Binary Inheritance" added to prevent hybrids.
Only when Enabled - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3046776238


Since Atlyss' release onto Steam and the creation of my Alien Humanoid verison of this mod, I wanted to introduce the many races from the game into this amazing creation from the legend known as Tynan Sylvester. I'm not a major fan of Action-Combat, Massive Multiplayer ,Social games and prefer Turn-Based and Colony Management Simulators. Besides the initial 1 month development of the original mod and the 5 Month span of this mod, I can finally relax and call that the foundation of the mod is now completed. Going forward, I will slowly add more content to this mod overtime but for now I wish to rest. Sadly I don't have a major amount of time to fully delicate anymore to the project, however I promise I will update the mod with further support and options in the future. Life's a B**** and she is in heat. Please give feedback and support to this mod alongside showing enjoyment in the creation of the mod. Ogam and his team have done an amazing job and besides a few hiccups along the way, I was am glad to work with them. Moving forward, I originally planned on adding more impactful genes to the xenotypes but after several days of picking and choosing and asking people for help ( which just them telling me to "figure it out" ) the choice to just keep them appearance only for now. In the future, I will add an optional file that when modded genes are installed onto your mod-list, that the xenotypes will receive their gene-line. Finally, I wanted to dedicate this mod's creation to my beloved wife and my stalwart friends, who were the reason for me to push pass burnout until it was semi-finished for me to declare it release worthy. Otherwise, please enjoy these wonderful little creatures and hope you will get as much enjoyment out of them as I did while creating them. Can't wait for the full release of "Atlyss".
(The mod took so long that "Atlyss" and "Rimworld" will be receiving massive major updates)


[discord.gg]
[www.patreon.com]
[ko-fi.com]

F.A.Q :
Q - C.E?
A - C.E showed no errors + Auto-Patched.

Recommended Mods
Subscribe to Xenotype Spawn Control to control Spawn
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2891975564

Subscribe to Vanilla Pawns Retextured as seen in preview.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2275310562&searchtext=pawn+texture

(CC BY-NC-ND 4.0)[creativecommons.org]

Support the Original Game Here :
https://psteamproxy.yuanyoumao.com/app/2768430/
14 条留言
biguan9 7 月 27 日 下午 8:38 
thks
Gaia 7 月 15 日 上午 7:17 
They are so cute! I hope the genelines come soon! so I can add them to my game
Kvaito 7 月 12 日 下午 1:41 
Чумба...
sleepy 7 月 12 日 上午 7:34 
They're so cute!, I'm looking forward to facial animation support
Bud8013  [作者] 7 月 12 日 上午 4:52 
@Lee Meowth Yeah, I started to noticed that more people were using the "cat" (They look more like wolves / foxes to me.) when I started working on the mod. Maybe in the future I'll add an alternative genes for the Poon's to change their Ears / Tail to fit their other forms. :bigstretch2024:
Lee Meowth 7 月 12 日 上午 4:40 
Awee~ not cats~ oh well~ bunny it is.
Bud8013  [作者] 7 月 11 日 下午 6:07 
@Realm Imp (In the style of a TV Ad)
"Boobas's sold separately" :lunar2019piginablanket:
girk 7 月 11 日 下午 4:02 
uhm where are the big boobas?
NightShadow 7 月 11 日 下午 2:18 
they're adorable, and will make adorable hats
MercuryRiver 7 月 10 日 下午 12:05 
They're so cute.....thank you