Space Engineers

Space Engineers

194 个评价
GR-7112 Wallaroo
3
3
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
1.016 MB
7 月 9 日 上午 7:18
7 月 9 日 上午 7:45
2 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
GR-7112 Wallaroo

在 Scorpion_1 的 1 个合集中
SSC Armed Force Vehicles
25 件物品
描述
GR-7112

The Wallaroo is a light utility vehicle specifically designed for scouting and reconnaissance. It offers excellent mobility, good protection and hours of battery power. Gatling turret with ten small cargo containers for ammunition or supplies, ore detector, hinge for attaching a trailer such as the H-4102, smart brakes to prevent fliping at high speed and automated start and stop functions are some of the many features of the GR-7112 Wallaroo.

Specifications:
Blocks
183
PCU
1 791
Grid mass
16t


Survival ready, vanilla with DLCs. Blueprint contains the Wallaroo with datapads in driver seat inventory which include toolbar button descriptions and a quick reference handbook.

Scripts used
MMaster's Automatic LCDs 2
Whip's Turret Based Radar
38 条留言
Scorpion_1  [作者] 10 月 16 日 上午 3:43 
The game sees flush cockpit as a DLC item, you can get it for free by signing up for the newsletter with any email, fake or not. All required paid DLCs are listed.
That_Aussie_Guy 10 月 16 日 上午 3:12 
i own every dlc and still telling me that i dont have cerrtain dlc
Scorpion_1  [作者] 8 月 23 日 上午 5:44 
if you have admin rights, you can open admin screen with alt+f10 and switch some settings there to get creative mode abilities or start a creative world and copy the text

the reactors are connected to the conveyor system. as long as there is power, you can move uranium into them. conveyors also need power to work.
Villain.Zod 8 月 22 日 上午 8:43 
I am unable to put uranium {using K control and Inventory} into any cargo or directly into the reactors while sitting in the cockpit. Is there some other way to fuel the reactor?
homadsen 8 月 22 日 上午 7:42 
@Scoprpion_1 Okay, thx for your fast response. Didnt know that about datapads. Now I just have to find out how to paste the vehicle from creative mode. I have never jused it
Scorpion_1  [作者] 8 月 20 日 下午 11:04 
Datapads are inventory items, they don't get created when you build it using projector but they are there when you paste in the vehicle straight from the workshop like in creative mode. LCD with damage is a script (linked in description) only reports damage to functional blocks.
homadsen 8 月 20 日 上午 11:26 
Very cool vehicle. I got one small problem.. there is no datapad in the cockpit. I tryed to build 2 vehicles now and both have no datapad. Both vehicled says no damage when i turn batterys on. So dont understand whats wrong.
Diggrok 7 月 24 日 下午 6:00 
I approve! So cool! 👍
Chase 7 月 16 日 上午 6:43 
@Salmon man I didn't see it at first but you're right, been playin a shit tone of Arma 3 recently, and yeah really is like the Ifrit. Really love this design
Salmon man 7 月 15 日 下午 1:37 
Man this thing looks awsome, reminds me of the Ifrit MRAP from arma 3, or the real life equivolant Zil Karatel.