灾厄浩劫

灾厄浩劫

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Unique & Asymmetrical Factions v 0.136
   
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7 月 4 日 上午 6:49
9 月 30 日 下午 12:58
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Unique & Asymmetrical Factions v 0.136

描述
Asymmetrical races. WIP
WITH HEROES(Build from Altar/Church)
Orcs new units:
-Gobling

Humans new units:
-Bandit
-Bandit Lord

Balance in progres.
How activate it?
Download via Mod browser or subscribe on Workshop.
Circle button "Activate game mode" in the lobby.

Made by Voply
https://discord.gg/9eSrACUgcd
voply@orcgroupstudio.com
18 条留言
Voply  [作者] 9 月 7 日 上午 1:35 
Unique & Asymmetrical Factions v 0.127 Update
-Need forge to build Goblings
-Goblings HP decrease from 70 to 60
-Goblings Experience For level up increase
-Heroes' starting health has been reduced, but their level bonus has been increased
-Heroes cost changed to 100/100
-The price of most upgrades has been reduced
Exilium 9 月 3 日 上午 8:11 
The heroes sweep through all the neutral camps almost alone, thus losing the difficulty of obtaining gold or exploring.
Ancaeus 9 月 3 日 上午 3:54 
Hello. I have an idea. Of course, it is inspired by the game Warcraft 3.

Many maps have rivers, and you can make it so that at night the inhabitants of the underwater depths come out of them. You can come up with a race similar to the nagas or murlocs from Warcraft 3. In extreme cases, large water turtles.
Blu 9 月 2 日 下午 2:53 
Would love to see some kind of patch notes or update log so I can see how the two factions are different. If there is let me know thanks!
Voply  [作者] 8 月 25 日 上午 3:12 
Noticed!
Pussy Cat 8 月 25 日 上午 3:05 
The goblin design looks awesome, but the bandit lord design looks awful. Honestly, it feels like staring at a middle-aged drunk who lost his hair, not a fearsome bandit lord.
MrmikeMTL 8 月 24 日 下午 2:41 
Gobling is intended to be a scout? Seems like something that should be built on the barracks.
Alpha 8 月 22 日 下午 3:32 
thx for the activation info - i missed the button before!
Voply  [作者] 8 月 22 日 上午 11:50 
With heroes
pre-nerfed 4loko 8 月 22 日 上午 8:52 
Is this with heroes as well or just asymm units