潜行者2:切尔诺贝利之心

潜行者2:切尔诺贝利之心

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No AP For Mobs by sdwvit (1.6 ready)
   
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7 月 2 日 上午 7:29
9 月 26 日 上午 2:43
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No AP For Mobs by sdwvit (1.6 ready)

描述
This mode does only one thing: mobs don't wear armor!
Specifically: sets Strike AP to 0 for mutants, making expansive ammo truly the best for killing them.
Meant to be used in other collections of mods.
Compatibility: this mods does not modify any existing .cfg files, only extends mutant's object prototypes via new files.
18 条留言
sdwvit  [作者] 9 月 26 日 上午 2:43 
Updated for 1.6
sdwvit  [作者] 8 月 28 日 上午 6:06 
Right, and the only reason to add armor now would be if mobs actually wear some armor, idk like zombies
minze 8 月 28 日 上午 3:00 
pseudogiants only had armor back then because every mob had the same amount of hp and the only option the devs had to change how tanky they are was to add armor to mutants that should have more hp
sdwvit  [作者] 8 月 12 日 下午 1:51 
No problem, good to hear you enjoy it!
GG_Serpent 8 月 12 日 下午 1:00 
Loaded a new save outside Rostok - issue no longer persists
Thanks for the mods btw, I really enjoy the consumables one)
sdwvit  [作者] 8 月 12 日 下午 12:10 
GG_Serpent, let me retest it, but shouldn't be happening
GG_Serpent 8 月 12 日 上午 10:39 
Game crashes after deleting the mod midsave
SpicyMonkey 7 月 14 日 下午 2:41 
Great mod! The mutants were ridiculously grindy for someone with limited time for gaming.
sdwvit  [作者] 7 月 3 日 下午 1:17 
Señor ImLudey, I can send you a pak which you would need to install manually. Steam doesn’t allow branches, forks, or tags. Напиши в тг, я скину.
sdwvit  [作者] 7 月 3 日 下午 1:14 
Tom, it shouldn’t. I would be very surprised if it does