边缘世界 RimWorld

边缘世界 RimWorld

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Crop and Meat Quality(Continued)
   
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Mod, 1.6
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139.795 KB
6 月 30 日 下午 4:54
7 月 1 日 下午 1:41
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Crop and Meat Quality(Continued)

在 velcroboy333 的 1 个合集中
Updated Mods for 1.1-1.6
67 件物品
描述
Harvested crops and butchered meat now have a quality based on the skill of the harvesting pawn. Fine and lavish meals (including mod-added) require certain quality ingredients. Eating raw fruit will also provide taste thoughts based on the quality.

New Content/Changes
  • Added additional settings for min/max qualities when harvested/butchered/spawned in trader inventories
  • Added additional thoughts for Legendary and Masterwork quality raw tasty food
Original Description
Fruits, vegetables and meat are now assigned a quality based on the skill of the harvesting or butchering pawn.

(Configurable) Fine meals now require good quality ingredients and lavish meals now require excellent ingredients.
(Configurable) Lavish meals can be adjusted to use less ingredients, increasing their nutritional efficiency. This is a balance adjustment because the ability to make lavish meals is limited by ingredient quality.

Tip: To save good/excellent ingredients for fine/lavish meals, adjust the quality slider for simple/fine recipes.

Meat/Vegetables can be normal to excellent. (Note: This also applies to traders, but dev-mode spawned food can have any quality). Options will be added in the future to configure this.

Fruits can be awful to excellent and provide thoughts based on quality when consumed raw. By default, pawns don't consider fruit quality thoughts when choosing food to eat. There is an option to change this, but it will cause pawns to prefer good/excellent berries over simple meals.

Warning: Ingredients with different qualities don't stack.

Optional use of the Everything Has Quality mod will make the following changes:

Set minimum and maximum quality levels for ingredients (there will no longer be a difference between vegetables/fruits).

New (optional) Inspirations for Butchering and Harvesting increases the quality of butchered meat and harvested crops for 4 days.

Use:
Quality Affects Nutrition and Food Poison Chance for additional effects from crop and meat quality.

Compatibility

The changes are applied via script and will basically cover any foods you can harvest that are intended as ingredients for human food, along with anything that fits the vanilla definition of meat. Any ingredients not covered (animal products, preserved foods and custom defs) will be available for use in any recipe that allows them.

Credit
Update of mod by Cozar, a simplified version of Kuqeu's idea for a mod that applies thoughts based on the quality of ingredients.

Original Link:https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2358644041
6 条留言
velcroboy333  [作者] 12 月 12 日 上午 10:05 
Should be fixable. I'll look into the mech issue and the filter issues in a couple weeks when I have a little more free time
Torkkar 12 月 12 日 上午 9:30 
was going to use this sadly my Mechanoids would be usless so this mod is also useless to me.
squidprobe21 12 月 8 日 下午 9:18 
mechanoids and dryads cant harvest crops with this mod
XephorianZenos 12 月 3 日 下午 6:03 
same issue as shadowsaxiom, pawns won't cook simple meals using good or higher quality meat, causing starvation
shadowsaxiom 11 月 3 日 下午 9:35 
it seems good and above quality ingredients can't be used for simple meals, and excellent and above ingredients can't be used for fine meals, even if the filter is changed
velcroboy333  [作者] 7 月 1 日 下午 1:41 
Added some additional setting for min/max qualities when harvested/butchered/spawned in trader inventories and some additional thoughts for Legendary and Masterwork quality raw tasty food